Search found 16 matches

by ¿Acid Rain?
Sat Aug 29, 2020 11:09 pm
Forum: Case Competition
Topic: Looking Back
Replies: 147
Views: 4364

Re: Looking Back

clcman wrote:I Want To Believe by AcidRaid and cdcman
Fixed that for ya
by ¿Acid Rain?
Wed Jul 15, 2020 3:01 am
Forum: Case Competition
Topic: Shelter In Place
Replies: 144
Views: 8542

Re: Shelter In Place

clcman wrote:I recall that Acid Rain's R.E.M. had a very effective and creepy jumpscare basically by importing non-cartoony gifs into the editor.
Ironically, the most jump-scare-esque moment in R E M was actually made of multiple .pngs because .gif compression ruined the animation.
by ¿Acid Rain?
Wed May 06, 2020 4:24 am
Forum: Comments and Ideas
Topic: Feedback Wanted! CSS Effects
Replies: 13
Views: 828

Re: Feedback Wanted! CSS Effects

Er, sorry. What I mean is that from my experience, there are ways to accomplish at least some of these things without CSS in AAO, if I'm interpreting the functions of CSS correctly. Mostly, I've done these things via Object settings in AAO, some online .gif editors, and lots of custom graphics. I gu...
by ¿Acid Rain?
Wed May 06, 2020 3:55 am
Forum: Comments and Ideas
Topic: Feedback Wanted! CSS Effects
Replies: 13
Views: 828

Re: Feedback Wanted! CSS Effects

I've fooled around with stuff like this in a manual, Photoshop sort of way. Adding overlays to make sprites darker without needing to make whole new sets, fiddling with transparency to have a .gif and .png background at the same time, and manually making scene transitions. I don't actually know what...
by ¿Acid Rain?
Sun Apr 26, 2020 3:47 pm
Forum: Comments and Ideas
Topic: [E] Custom Voice Options
Replies: 7
Views: 603

Re: [E] Custom Voice Options

The only other suggestion I've got for this is a "Use custom voice" button under the "Use custom pictures" button under the character editor tab. This overrides the selected default voice for that character, maybe? If it wasn't obvious, I know very little about programming.
by ¿Acid Rain?
Sat Apr 25, 2020 1:20 am
Forum: Comments and Ideas
Topic: [E] Custom Voice Options
Replies: 7
Views: 603

Re: [E] Custom Voice Options

* The hard part of implementing this is going to be figuring out the editor interface. I can't think of any part of the editor where it would be natural to add an "add a voice blip" button. That needs to be figured out before there's any hope of this being added. I'm open to suggestions. Would it b...
by ¿Acid Rain?
Mon Sep 02, 2019 7:19 pm
Forum: News and Announcements
Topic: Development News : Return of the bleeps
Replies: 22
Views: 15086

Re: Development News : Return of the bleeps

Unas wrote:
  • Fixed a bug caused by the previous fix to a bug causing pauses when a character’s sprite was updated. (Enthalpy)
    (Let's hope there is no need for another fix to that fix for the previous fix :-D)
This was really irritating me. Thanks for getting on top of it so quickly!
by ¿Acid Rain?
Sat Aug 24, 2019 9:48 pm
Forum: News and Announcements
Topic: Development News: Minor Follow-Up Update
Replies: 9
Views: 4255

Re: Development News: Minor Follow-Up Update

It's true that when there is only a single character, it would be nice and quite simple to add the character sprite selection in the minieditor, that would probably make it a lot more useful. Enthalpy, maybe you can create a ticket for that in the issue tracker on bitbucket ? (of course, when compo...
by ¿Acid Rain?
Mon Aug 19, 2019 8:13 pm
Forum: News and Announcements
Topic: Development News: Minor Follow-Up Update
Replies: 9
Views: 4255

Re: Development News: Minor Follow-Up Update

Please let us know what you think of adding smooth scroll to the place minieditor - is it helpful? Disruptive? Takes up too much space? Speeds up your process? We added it thinking that it will make scripting court scenes faster, but we're eager to hear from the users before deciding whether it's h...
by ¿Acid Rain?
Mon Aug 19, 2019 4:55 pm
Forum: Bug reports
Topic: Issue when Updating Character Position
Replies: 1
Views: 547

Issue when Updating Character Position

Recently (i.e. today), I noticed that certain frames were glitching out where they had previously worked fine. I can only assume that this was caused by the newest update and, more specifically, the addition of appearance/disappearance animations. Here's an example of what I'm talking about: http://...
by ¿Acid Rain?
Tue Jul 09, 2019 8:04 pm
Forum: General chatting
Topic: Topic of Randomness!
Replies: 34980
Views: 651354

Re: Topic of Randomness!

I realize that this is extremely unimpressive, but I just got my runs verified for my first and second speedrunning world records ever.

Like, basically no one runs this game, but that ain't gonna stop me from bragging about it.
by ¿Acid Rain?
Sun Jul 07, 2019 10:45 pm
Forum: Help and Support
Topic: WebP startup sprites begin in weird places
Replies: 10
Views: 1492

Re: WebP startup sprites begin in weird places

Start-up animations in general seem to act a bit wonky, in my experience. In my experience, there are two ways to improve animation performance in AAO. The first is to just pre-load it. Stick some sort of "Loading..." pop-up (a black screen works fine) at the start of the game and have the animatio...
by ¿Acid Rain?
Wed May 29, 2019 10:56 pm
Forum: Your Trials
Topic: [UCANT] Turnabout Bakeshop (Released!)
Replies: 18
Views: 3901

Re: [UCANT] Turnabout Bakeshop (Released!)

Hey, I gave this a shot and figured I may as well throw some feedback at you. Overall, this was a well-written, well-plotted, and well-executed game. The writing was consistent, the characters were true to their canon personalities, and I didn't have any problems with the logic or pacing. There were...
by ¿Acid Rain?
Fri Mar 15, 2019 4:11 am
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 24890

Re: Setting the Stage

I'm not the great Enth, but I do have some thoughts on evidence creation. When I create evidence, I don't usually start with the cross-examinations. Rather, I start with the crime/mystery itself and try to think about what happened and what evidence would therefore be left behind. Remember, you are...
by ¿Acid Rain?
Tue Feb 19, 2019 12:13 am
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 9777

Re: Competition Rules Changes Discussion

Someone mentioned R E M in this thread so I'm obligated to post I guess. Is it the purpose of these competitions to facilitate the creation of NEW cases or to facilitate the creation of COMPLETE cases? What's more important in the current state of the site? Also: From what I've seen and experienced,...