Development news: Editor preview and usability testing
- WhiteZekrom
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Re: Development news: Editor preview and usability testing
Will we be able to merge frames? If so, will we be able to set actions in every frame (even if they're merged)? Unlike now where if we merge a frame(s), we can't put actions in them?
- Unas
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Re: Development news: Editor preview and usability testing
It will be possible to merge frame, and the system will be the same as the current one. I don't see the point of running actions in the middle of merged frames, to be honest.
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Re: Development news: Editor preview and usability testing
Actually, it makes sense if it were for the "Display evidence" action.
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- Milkmanfire
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Re: Development news: Editor preview and usability testing
Something I haven't asked yet, but I've been wondering, Will AAOV6 be able to...
1.When mixing trials is it able to copy over Profiles, Evidence,and Audio?
2. Able to choose like for example Frames 215-220 were testimony, and make that a Cross Examination or would we still manually have to do everything?
1.When mixing trials is it able to copy over Profiles, Evidence,and Audio?
2. Able to choose like for example Frames 215-220 were testimony, and make that a Cross Examination or would we still manually have to do everything?
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- Meph
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Re: Development news: Editor preview and usability testing
1. Probably not in AAO 6. But you will be able to do it manually by copying your entire trial into a new one. Once you do that, you can delete the frames. You'll need to ask me to copy it for you, though. In fact, you can do that in AAO 5; just ask a mod!
2. Nope. Sometimes, testimonies can have differences to how they are in cross-examinations. Think of Moe's last testimony PW:JFA-3.
2. Nope. Sometimes, testimonies can have differences to how they are in cross-examinations. Think of Moe's last testimony PW:JFA-3.
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- henke37
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Re: Development news: Editor preview and usability testing
I think that both of those together could be done within an hour. As for the issue of not allways being applicable, that's a poor argument, it will help in most of the cases.
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- enigma
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Re: Development news: Editor preview and usability testing
Instead of manually editing items will V.06 instantly give profiles and evidence the grey frames and backgrounds?
- henke37
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Re: Development news: Editor preview and usability testing
Most likely not. It would make sense to let the player add those parts and save some pixels here and there, but in the end it would just be too much effort for too little gain.
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- Meph
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Re: Development news: Editor preview and usability testing
Hopefully we will. However, please keep questions like this in the other thread.enigma wrote:Instead of manually editing items will V.06 instantly give profiles and evidence the grey frames and backgrounds?
http://aceattorney.sparklin.org/forum/v ... =13&t=3979
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- TKinhonipei
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Re: Development news: Editor preview and usability testing
I was wondering if you were going to add in Court-Zoom out sprites into the editor, Unas?
(Example) [Credits to gotMLK7]
(Example) [Credits to gotMLK7]
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Re: Development news: Editor preview and usability testing
For court zoom out sprites I just take the collection I have and layer them on paint.net then I just upload that picture.
For example:
But making something like that for me takes 20 minutes so I hope they add that in.
For example:
Spoiler : Picture I made of zoom out :
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Re: Development news: Editor preview and usability testing
Obviously the engine will be able to do it, so it is just a matter of doing it. I'd say this one is confirmed.
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Re: Development news: Editor preview and usability testing
As henke said, the game engine has all it needs to do those, I'll have to see where I can include it in the interface.
- BricksterAceAttorney
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Re: Development news: Editor preview and usability testing
I like this new system so far. (funnily enough it's my first time on this site in quite a while). Even so, since it's a beta there are things that make it difficult, like the names, but I'm not complaining, since it's a beta and all. Some buttons aren't functioning (locations or audio, for example) but I wasn't expecting too much. As for profile and evidence making, I really like how it's done in V6!
Desperately looking for collaborators and people who have spriting abilities and talent!
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- Meph
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Re: Development news: Editor preview and usability testing
Why? You should be! That feature is probably not going to change unless we get feedback, which is why Unas is asking for it. It would be really helpful if you could tell us what you mean by "the names" and why it made the editor difficult to use.BricksterAceAttorney wrote:Even so, since it's a beta there are things that make it difficult, like the names, but I'm not complaining, since it's a beta and all.
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