One neat thing the original games often do is change the volume of a track without interrupting it
to subtly alter the focus of a scene. I would love to see it implemented in AAO. I picture it like this:
This way, if I tell a track to start playing I can set its volume normally, but if I don't change the track (so music=None) but change Vol, the volume of whatever track was playing before should change to this number.
Of course, I have no idea at all how hard it would be to do all this. Thank you for listening!