New AAO Trial and character graphics?

Post about what you like and dislike on AAO and suggest new features and improvements.

Moderator: EN - Forum Moderators

Post Reply
durstmd
Posts: 19
Joined: Mon Feb 24, 2014 3:27 am
Gender: Male
Spoken languages: English

New AAO Trial and character graphics?

Post by durstmd »

Quick question for the moderators and such, like Unas.

Are there any plans for the AAO graphics to change from that of the original trilogy, Apollo Justice, and the Miles Edgeworth games to the look of Dual Destinies?

To rephrase, are you planning to change the graphics to look like the characters from Dual Destinies?
User avatar
Unas
Admin / Site programmer
Posts: 8850
Joined: Tue Jul 10, 2007 4:43 pm
Gender: Male
Spoken languages: Français, English, Español
Contact:

Re: New AAO Trial and character graphics?

Post by Unas »

No, mostly because Dual Destinies is entirely in 3D - and a 3D engine is not planned for AAO.
It would take me too long to implement, it would be much harder to create custom characters (the complexity of the work is not the same between creating a sequence of sprites and creating a smoothly animated 3D model), and it would run poorly on many computers anyway...

So nope, sorry.

However some people are currently creating sprites of the Dual Destinies characters after their 3D model : once put into sprites you could use those as custom sprites and such.
ImageImageImage
If knowledge can create problems, it is not through ignorance that we can solve them.
Si le savoir peut créer des problèmes, ce n'est pas l'ignorance qui les résoudra. ( Isaac Asimov )
durstmd
Posts: 19
Joined: Mon Feb 24, 2014 3:27 am
Gender: Male
Spoken languages: English

Re: New AAO Trial and character graphics?

Post by durstmd »

Alright. Just checking. Thanks Unas!
Phantom

Re: New AAO Trial and character graphics?

Post by Phantom »

With the iOS release having rips of the actual 3d models may be a real possibility now.
User avatar
E.D.Revolution
Posts: 5743
Joined: Mon Jul 26, 2010 9:00 pm
Gender: Male
Spoken languages: English and decent Spanish
Location: Across dimensions, transcending universes

Re: New AAO Trial and character graphics?

Post by E.D.Revolution »

Erm, he was talking about converting existing sprites into 3D. That ain't going to happen no matter what.
Image
Reverie
Posts: 497
Joined: Thu Dec 12, 2013 10:41 pm
Spoken languages: English

Re: New AAO Trial and character graphics?

Post by Reverie »

Incidentally, WOULD it be possible to rip sprites from there, now? I could use some Fulbright ones sometime...
User avatar
Enthalpy
Community Manager
Posts: 5172
Joined: Wed Jan 04, 2012 4:40 am
Gender: Male
Spoken languages: English, limited Spanish

Re: New AAO Trial and character graphics?

Post by Enthalpy »

It might be possible to rip the 3d models, but the conversion to sprites would have to be done manually.
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
Post Reply