I feel like AAO could greatly benefit from a cutscene mode.
Basically, what I'm asking for is something that could create something similar to some of the opening scenes in AA games with sprites having more complex movement.
For example, the opening to Turnabout Samurai in which the sprites are slowly scrolling across the screen. Other good examples are the opening for the Lost Turnabout, Turnabout Bigtop, Turnabout Memories, The Stolen Turnabout, and Recipe for Turnabout. All the cases I just listed, and more besides that, have more advanced movement of the elements on the screen.
I'd just use gifs mimicking that same movement in my cases, but the timing of a gif loop seems unreliable. I've noticed they often start in the middle of the animation and loop back around when they shouldn't.
Alternatively, an option to set how long a character scrolls for and some options for vertical movement would be nice.
I don't know how easily any of these would be implemented or if they could be implemented at all, but I still think it won't hurt to voice my thoughts.