- The volume is pretty loudly compared with musics and sounds, so I suggest that we could raise or lower the volume manually.
- At AA games there are little sounds like this, it sounds whenever you click the frame button, so you can put this at V6 Editor.
[E] Text's volume and frame's sounds
Moderator: EN - Forum Moderators
-
- Posts: 2185
- Joined: Sun Sep 23, 2012 2:24 pm
- Gender: Male
- Spoken languages: Español, Français, English
- Location: Sevilla, España
- Contact:
[E] Text's volume and frame's sounds
I think there are two problems in the V6 editor:
Last edited by samuko on Thu Aug 11, 2016 10:03 pm, edited 1 time in total.
- Enthalpy
- Community Manager
- Posts: 5172
- Joined: Wed Jan 04, 2012 4:40 am
- Gender: Male
- Spoken languages: English, limited Spanish
Re: [Suggestion] Text's volume and frame's sounds
I do not understand your first suggestion. Who is "we"? The person writing the trial or the person playing the trial?
Your second suggestion is already on our list, but very low priority.
Your second suggestion is already on our list, but very low priority.
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
- energizerspark
- Posts: 4130
- Joined: Thu Jan 21, 2010 5:41 pm
- Gender: Male
- Spoken languages: English
- Location: the Whole Sort of General Mish Mash
Re: [Suggestion] Text's volume and frame's sounds
I think his first point is "the person playing should be able to adjust the volume of the trial player"
-
- Posts: 468
- Joined: Sat Sep 27, 2014 6:46 pm
- Gender: Male
- Spoken languages: English, français, un poco de español, עברית
- Location: USA
Re: [Suggestion] Text's volume and frame's sounds
I just change my computer speakers' volume.
-
- Posts: 2185
- Joined: Sun Sep 23, 2012 2:24 pm
- Gender: Male
- Spoken languages: Español, Français, English
- Location: Sevilla, España
- Contact:
Re: [Suggestion] Text's volume and frame's sounds
Sorry. I suggested that we could adjust the text's volume in the trial editor.Enthalpy wrote:I do not understand your first suggestion. Who is "we"? The person writing the trial or the person playing the trial?
Your second suggestion is already on our list, but very low priority.
For example, we could raise it for breakdowns or low it for intros with music.
- Enthalpy
- Community Manager
- Posts: 5172
- Joined: Wed Jan 04, 2012 4:40 am
- Gender: Male
- Spoken languages: English, limited Spanish
Re: [Suggestion] Text's volume and frame's sounds
Ah, I see. I have added this to the developers' to-do list, but it's low priority.
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson