[P] Examining Objects

Post about what you like and dislike on AAO and suggest new features and improvements.

Modérateur: EN - Forum Moderators

Règles du forum

[P] Examining Objects 

Message par dylanm6061 » Lun Fév 13, 2017 4:14 am

You know how a computer mouse has a different image for when it is hovering over nothing, or over something clickable? I think that it would be very helpful if there was something similar to that in terms of the mouse when examining a location, so that players would be able to see what can and can't be clicked on, instead of having to randomly click in an attempt to get all the dialogue or evidence.
Message(s) : 19
Inscription : Dim Sep 04, 2016 8:06 pm
Genre: Masculin
Langues parlées: English

Re: [P] Examining Objects 

Message par Enthalpy » Lun Fév 13, 2017 6:21 am

[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson

Current AAO Development Priority: Issue #94: Grayscale Mode
Avatar de l’utilisateur
Community Manager
Message(s) : 4368
Inscription : Mer Jan 04, 2012 4:40 am
Genre: Masculin
Langues parlées: English, limited Spanish

Retour vers Comments and Ideas

Qui est en ligne ?

Utilisateur(s) parcourant ce forum : Aucun utilisateur inscrit et 1 invité