Sprite Correction Task Force

Post about what you like and dislike on AAO and suggest new features and improvements.

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Godot Mango
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Re: Sprite Correction Task Force

Post by Godot Mango »

Kristoph number... um... 6 i think? (Holding up his glasses with his hands) is missing the start up sprite.
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Holhol
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Re: Sprite Correction Task Force

Post by Holhol »

Godot Mango wrote:Kristoph number... um... 6 i think? (Holding up his glasses with his hands) is missing the start up sprite.
It is not.
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Godot Mango
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Re: Sprite Correction Task Force

Post by Godot Mango »

It isn't? o.O
I don't see a "Play start up sprite."
Wait, one sec...
Oh, I see. it's #7
And, yes it is.
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Holhol
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Re: Sprite Correction Task Force

Post by Holhol »

No. No start up exists. :P
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Liquid Snake wrote:Snake, did you like my sunglasses?
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Godot Mango
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Re: Sprite Correction Task Force

Post by Godot Mango »

Yes, it does.
Here it is.
Image Kristoph A.
Image Start up.
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Meph
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Re: Sprite Correction Task Force

Post by Meph »

But is it a duplicate?
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E.D.Revolution
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Re: Sprite Correction Task Force

Post by E.D.Revolution »

Umm...

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If you look closely at the corner of his pinkie, his mouth is moving.

(Sue me, it's 4-4 version, but that's what I'm using in my case :P)
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Re: Sprite Correction Task Force

Post by Godot Mango »

point being, it's not in the editor.
And it's on the Animations page, Meph.
http://court-records.metalgearsonic.de/ ... istoph.htm
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Jean Of mArc
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Re: Sprite Correction Task Force

Post by Jean Of mArc »

Here are the missing sprites I have noticed while making The Omniscient Game that have not yet been noted... and I have attached some of the fixed/missing sprites!
  • Jake Marshall
    • 3 - Needs replacing (speaking sprite)
    • 10 - Bottom is cut off
  • Olga Orly
    • 2 - Bottom cut off
    • 6 - Bottom cut off
Spoiler : Some missing images :
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Godot Mango
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Re: Sprite Correction Task Force

Post by Godot Mango »

On Jake Marshall #10 there is no bottom part because the sprite is only used in the game on the witness stand. So they cut a bottom part out of the making because you'd never see it out of the witness stand.
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Meph
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Re: Sprite Correction Task Force

Post by Meph »

Thanks, Jean. However, adding new sprites is out of the scope of this initiative. It's a lot more complicated to add new ones, so we'll need to sort it out at a later date. :)
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henke37
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Re: Sprite Correction Task Force

Post by henke37 »

No, it isn't? The sprites aren't named, so we don't need any localization. And the remaining part is to set the initial animation length and add a post to a list.
Currently working on a redesign of Court-records.net.
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Meph
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Re: Sprite Correction Task Force

Post by Meph »

Yes, but it's not that simple in all cases. There's a conventional order that sprites are listed in, so we can't just add them to be bottom of the list. Also, in some cases, we might want to replace current sprites with completely new ones.
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henke37
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Re: Sprite Correction Task Force

Post by henke37 »

Again, that is just the conventional display order, it is easy to have a different display order from the internal id numbers. And replacing one thing with another is not hard at all.
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Meph
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Re: Sprite Correction Task Force

Post by Meph »

Yes, we should be able to sort it out after AAO 6 is released, which is why I don't want to add them now. :)
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