Sprite Correction Task Force

Post about what you like and dislike on AAO and suggest new features and improvements.

Moderator: EN - Forum Moderators

Tap
Posts: 4799
Joined: Tue Dec 15, 2009 9:01 am
Gender: Male
Spoken languages: English

Re: Sprite Correction Task Force

Post by Tap »

Bad Player wrote:
Tap wrote:It doesn't help C-R hasn't posted said sprite, too... :?
Well, it's on his sheet, at least...
Oh, I never realised it was on there, :XD:
My mistake!
ImageImage
User avatar
Bad Player
Posts: 7228
Joined: Wed May 20, 2009 10:53 pm
Gender: Male
Spoken languages: American
Location: Under a bridge

Re: Sprite Correction Task Force

Post by Bad Player »

I think the sprite sheets have all the sprites, even if some gifs are missing
User avatar
Sligneris
Posts: 1743
Joined: Sat Oct 01, 2011 8:22 pm
Spoken languages: English, Polish

Re: Sprite Correction Task Force

Post by Sligneris »

Unfortunately this pose has missing part of Gumshoe's hand ;/
User avatar
enigma
Posts: 3421
Joined: Sun Apr 24, 2011 11:05 am
Gender: Male
Spoken languages: miaou
Location: dancecat's heaven
Contact:

Re: Sprite Correction Task Force

Post by enigma »

Hmm...What about the Judges breakdown from RftA?
Tap
Posts: 4799
Joined: Tue Dec 15, 2009 9:01 am
Gender: Male
Spoken languages: English

Re: Sprite Correction Task Force

Post by Tap »

enigma wrote:Hmm...What about the Judges breakdown from RftA?
The breakdown doesn't feature any new sprites. All it consists of is the surprised and head-shake animations... Take a look for yourself. :wink:

Spode: The 'flinch' is, to the best of my knowledge, always used on its own without any other characters present in the frame. When correctly placed in a 256 x 192 frame, there's no space due to the cut off hand, although I have no doubts if AAI sprites were ripped and not capped, the hand would probably be on the sprite. :?
ImageImage
User avatar
Sligneris
Posts: 1743
Joined: Sat Oct 01, 2011 8:22 pm
Spoken languages: English, Polish

Re: Sprite Correction Task Force

Post by Sligneris »

Oh, I already have this thanks to GK-Tool

Image
User avatar
Meph
Posts: 13439
Joined: Mon Nov 10, 2008 10:07 pm
Gender: Male
Spoken languages: English
Location: Probably Disneyland Paris... or the UK

Re: Sprite Correction Task Force

Post by Meph »

Phase 2 is finally done! I don't think we got every start-up sprite, but most of them are there. Thanks for the help, everyone!

http://dl.dropbox.com/u/19750833/SCTF%20phase%202.zip
User avatar
Meph
Posts: 13439
Joined: Mon Nov 10, 2008 10:07 pm
Gender: Male
Spoken languages: English
Location: Probably Disneyland Paris... or the UK

Re: Sprite Correction Task Force

Post by Meph »

Unas has uploaded the phase 2 sprites! All sprites should have their start-up animations, now.

Also, I've added Eureka, Not So Fast and the Game Over doors.
User avatar
Mick
Moderator
Posts: 6455
Joined: Sun May 29, 2011 10:29 pm
Gender: Male
Spoken languages: English, German, some Italian, some French
Location: Germany

Re: Sprite Correction Task Force

Post by Mick »

Meph wrote:Unas has uploaded the phase 2 sprites! All sprites should have their start-up animations, now.

Also, I've added Eureka, Not So Fast and the Game Over doors.
Ah, good news. :)
I am looking forward to working on my trial again as soon as I have better internet. :mrgreen:
Esrom
Posts: 132
Joined: Tue May 22, 2012 7:28 pm
Spoken languages: English

Re: Sprite Correction Task Force

Post by Esrom »

At the moment, I'm working on a case where Lotta Hart is trying to convince Phoenix to help her find her missing camera. But the thing is, I seem to remember that in JFA, she had a camera whose pic isn't included in the evidence pics for the AAO editor.

Oh, and yes, we definitely DO need younger Valant sprites for use in any scenes featuring Troupe Gramarye prior to the events of Zak's trial.
User avatar
Mick
Moderator
Posts: 6455
Joined: Sun May 29, 2011 10:29 pm
Gender: Male
Spoken languages: English, German, some Italian, some French
Location: Germany

Re: Sprite Correction Task Force

Post by Mick »

On CR, there are all the sprites from the game free to use, as long as you don't hotlink. There are also the court-sprites, the Vs.-rips and much more. Just go to http://court-records.net an check out the media section. :wink:
User avatar
Bad Player
Posts: 7228
Joined: Wed May 20, 2009 10:53 pm
Gender: Male
Spoken languages: American
Location: Under a bridge

Re: Sprite Correction Task Force

Post by Bad Player »

There are tons and tons and tons of evidence pictures that aren't in the AAO editor. Go to CR if you need them (just don't hotlink :P)
User avatar
percey
Posts: 653
Joined: Tue May 08, 2012 9:34 pm
Gender: Male
Spoken languages: English
Location: Some kind of portal. Guess which one.

Re: Sprite Correction Task Force

Post by percey »

Correct me if I'm wrong... but aren't Gant's seventh and eighth animation supposed to be combined into one, with the former being the blinking and the latter the speaking part? I'm certain I never saw them seperately in the actual game, anyway :hobo:

EDIT: Ugh, nevermind, that was already mentioned...
There wasn't a signature fad/meme/whatever here, what are you talking about?
User avatar
Kroki
Admin
Posts: 7475
Joined: Fri Nov 23, 2007 10:05 pm
Spoken languages: Français, English, Español, 日本語
Contact:

Re: Sprite Correction Task Force

Post by Kroki »

Maya's 3rd sprite seems to remain silent even when synchronized. (the smiling and praying one)
ImageImage Image Image Image
User avatar
Meph
Posts: 13439
Joined: Mon Nov 10, 2008 10:07 pm
Gender: Male
Spoken languages: English
Location: Probably Disneyland Paris... or the UK

Re: Sprite Correction Task Force

Post by Meph »

This is due to an update that Unas asked me to make yesterday to fix a lot of the bugs created by the Phase 2 update.

And... er... it looks like I didn't change Maya's sprites properly. I'll fix that now. Sorry. :XD:

EDIT: Done. http://dl.dropbox.com/u/19750833/Phase%202.2.zip
Post Reply