Sprite Correction Task Force

Post about what you like and dislike on AAO and suggest new features and improvements.

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ronanzer0
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Re: Sprite Correction Task Force

Post by ronanzer0 »

most of manfred von karmas startup animations or something have weird black pixels
Detective Crescend
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Re: Sprite Correction Task Force

Post by Detective Crescend »

Atmey's zoom in sprite doesn't talk.
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Sligneris
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Re: Sprite Correction Task Force

Post by Sligneris »

Meph wrote:Nope. Not if the speaking and still images are kept at the same width, and the torso is kept in the same position in both canvases. :)
...The problem is, they were not kept in the same width?... That was why I uploaded them. Nevermind links broke by now.
Last edited by Sligneris on Sat Apr 18, 2015 6:58 pm, edited 1 time in total.
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Kyon
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Re: Sprite Correction Task Force

Post by Kyon »

Manfred von Karma is missing a normal frontal sprite. He only has his smiling and stun gun sprites.
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numberQ
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Re: Sprite Correction Task Force

Post by numberQ »

Maya's 7th sprite doesn't have a talking animation (in the game, either), but the start-up animation is labeled as talking. This means that the start-up animation (throwing her arms down) doesn't play if it's set to automatic or sync with text, but loops over and over if it's set to continuous talking.
Jun
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Re: Sprite Correction Task Force

Post by Jun »

Can't we add sprites from Miles Edgeworth: Investigations (1 & 2)?
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