[E] Move sprites
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[E] Move sprites
Sprites could be put in different locations around the screen. You could move a short witness up to the witness stand, for example. Cody Hackins has some sprites up at the stand, but the other sprites are at the ground, out of place comparatively.
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Re: [E] Move sprites
Having witnesses move left and right is a function to be added in the next iteration of AAO (a la AAO v6).
However, some sprites don't actually have "complete bodies" because that's how the data was in-game. You'd have to either complete them yourself or get someone else to do it.
And these sprites are in GIF under DS sizes (256*192).
However, some sprites don't actually have "complete bodies" because that's how the data was in-game. You'd have to either complete them yourself or get someone else to do it.
And these sprites are in GIF under DS sizes (256*192).
Re: [E] Move sprites
Anyway, in AAO6 there will be possibility to move sprites.
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Re: [E] Move sprites
Once again, this is already supported in the next version. Try the alpha release of the AAO6 Editor:
http://aceattorney.sparklin.org/V6_Test/editor.html
http://aceattorney.sparklin.org/V6_Test/editor.html
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Re: [E] Move sprites
We should be able to move characters about 15 pixels up or down, when we want to minimize contrast between sizes of AJ and PW sprites.
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Re: [E] Move sprites
That would cause a few problem's though. For example, people's hairs in AJ sprites would look like they've been chopped off.
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Re: [E] Move sprites
Actually, the problem is that AAI sprites aren't taller, they are bigger.
For them to fit with AA charactes without feeling out of place, I'd have to implement not a shift, but a zoom out feature.
True, it could be useful : it's worth thinking about.
For them to fit with AA charactes without feeling out of place, I'd have to implement not a shift, but a zoom out feature.
True, it could be useful : it's worth thinking about.
Re: [E] Move sprites
You mean mugshots or actual sprites? Because AAI is in totally different style and perspective, so talking about this doesn't have any further point... However, I have to agree that size between PW and AJ+AAI mugshots is quite different and they're not just taller...Unas wrote:Actually, the problem is that AAI sprites aren't taller, they are bigger.
I think it's the most visible in characters like Zak Gramarye or Manfred von Karma.