It'd be nice if there was a function that'd return the player's current life. It could just be f:life() or something.
(I'm assuming there isn't one because I didn't see it in this thread)
[E] Lifebar Function
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Re: [E] Lifebar Function
It'd be nice to have this kind of function for any possible action and value. Actually. \o/
I think and hope this is planned for v6.
I think and hope this is planned for v6.
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Re: [E] Lifebar Function
Well, I thought I already had added a get_health function, but I just checked the code and it looks like I haven't o_o
Well, this one should be easy to add to V6.
Kroki : you mean variables which values would depend on how the user answered to the last action ? I might add that to V6 at some point, but probably not V6.0, as I have other priorities.
Well, this one should be easy to add to V6.
Kroki : you mean variables which values would depend on how the user answered to the last action ? I might add that to V6 at some point, but probably not V6.0, as I have other priorities.