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Enthalpy a écrit :Have you tried using merge frames?
Merge frames 1 and 2 together, then put a pause tag at the end of frame 1, while frame 2 has the sound. If it works correctly, then the game will wait for the pause timer before the sound effect plays.
Let me know if this doesn't work. It would also help if I knew which attorney's slam you were trying to sync to. That way, I could test myself.
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