Resources: Locations, Evidence, and Other Assorted Graphics
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- Jofe
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Re: Resources: Locations, Evidence, and Other Assorted Graph
I downloaded it.
1091 backgrounds, 1300x900px in average size.
1091 backgrounds, 1300x900px in average size.
- DarthWiader
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Re: Resources: Locations, Evidence, and Other Assorted Graph
A retro, NDS-styled version of "Consultation" icon for anyone who'd like to cripple to spice up their game:
A blinking version (like in Testimony/Argument/Re-creation):
A blinking version (like in Testimony/Argument/Re-creation):
I hadn't known there were so many idiots in the world until I started using the Internet.
— Stanisław Lem
— Stanisław Lem
Re: Resources: Locations, Evidence, and Other Assorted Graph
OP finally updated with everything posted in the thread. I've got some more resources I need to add, but that'll have to wait for another time.
- HeroMan66475
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Re: Resources: Locations, Evidence, and Other Assorted Graph
okay so i was looking at all the graphics in this thread with longing eyes for some time now.
I'm interested in the fade in and outs that superAJ3 posted, i actually am curios on how i could be able to use that (IE the timers i have to use make it look like an effective fade, do i add it as a popup or as a background? etc)
I'm interested in the fade in and outs that superAJ3 posted, i actually am curios on how i could be able to use that (IE the timers i have to use make it look like an effective fade, do i add it as a popup or as a background? etc)
- mercurialSK
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Re: Resources: Locations, Evidence, and Other Assorted Graph
Submitting...
Backlog: v6 Perceive generator, Apollo, everything else (My thread)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
- Lind
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Re: Resources: Locations, Evidence, and Other Assorted Graph
holy crap that's awesomemercurialSK wrote:Submitting...
- mercurialSK
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Re: Resources: Locations, Evidence, and Other Assorted Graph
Glad you like it XD
Backlog: v6 Perceive generator, Apollo, everything else (My thread)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
- FenrirDarkWolf
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Re: Resources: Locations, Evidence, and Other Assorted Graph
I have a bunch of stuff to add.
Spoiler : Backgrounds :
Spoiler : Scenes :
Spoiler : Evidence :
AKABuddyFaithAKADiego
Spoiler : Wanted to use these as avatars, but it wouldn't let me. They're by Nibroc-Rock :
- christophr1
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Re: Resources: Locations, Evidence, and Other Assorted Graph
I got a quick edit I made because I needed it for something.
I thought I might as well share it for others to use because why not.
It's the Records Room with one of those glass doors on the right slightly open.
I thought I might as well share it for others to use because why not.
It's the Records Room with one of those glass doors on the right slightly open.
Coming Soon
Re: Resources: Locations, Evidence, and Other Assorted Graph
Sorry about the long wait guys. OP finally updated.
- TheKayOne
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Re: Resources: Locations, Evidence, and Other Assorted Graph
Click Here!:--> http://www.aaonline.fr/player.php?trial_id=100702
[spoiler='Didn't click the link' version]Ladies and gentlemen and others!
I sure you're all wondering why I've called you all here today. Well, it's because you people here at AAO are looking for artwork to use in your trials.
And we have an announcement to make in that regard.
You see, the 3D Ace Attorney games have a certain advantage over the 2D games. Namely, that their 3D nature allows them to change the camera angle whenever they want. But our fan-cases are stuck without that all-important third dimension, so if we want to change what the player is looking at, it takes a lot of re-drawing.
So you don't see many different camera angles in fan cases. Which really sucks. I mean, why should those guys at Capcom have all the fun.
Now, I'm not here to say that you should start messing with camera angles in 2D. But there is one camera angle that gets used enough that it's likely worth the effort to make in 2D. One that opens up opportunities that you wouldn't normally get in the 2D fan cases. One that allows people to swoop in and save the day in the final moments in awesome showdowns. One that will give your cases that bit more dramatic flair. One camera angle so epic, that it renders all others completely meaningless.
Introducing: Co-Council Lawyer Pose!
This brand new, super swanky background allows you to use your co-council in brand new ways. In the olden days, your co-council was just some quirky girl who offered emotional support while the lawyer did the work. But now, with the introduction of Athena Cykes in Dual Destinies, the co-council can be an attorney too. And thus, they are allowed to have their own moments in the spotlight.
I mean, you can sort of do that already, but the audience has to watch it from such an awkward angle. And that is not awesome.
But now, with the all-new Co-Council Lawyer Pose!, it can be all that and a bag of chips. Watch as your co-council can jump in and point out a contradiction that you might have missed. Or have them use their special brand of lawyer superpower to crack the case. Or let them just flop around trying to look cool while you do the awesome lawyering. All this and more can be yours with the use of Co-Council Lawyer Pose!
Co-Council Lawyer Pose! is compatible with both old and new style sprites. Just place the courtroom sprite you want in the middle of the image and watch how it seamlessly interacts with the desk.
And that’s not all. Co-Council Lawyer Pose! also doubles as a Double Lawyer Shot. Do you like how the 3D games end their trials with a victory pose? Or perhaps you just want to have both lawyers talking on screen at the same time? Well, with Co-Council Lawyer Pose!, you can now do both. Just follow this simple guide:
First, take your protagonist and place them in the scene. You want to position them so they are ‘Right Aligned for AAI Sprite.’ Now when you add the co-council, you might position them ‘Left Aligned for AAI Sprite.’ Don’t do that. Instead, you want them to be ‘Left for AAI Right Aligned-Duo.’ This arrangement gives the maximum distance between both sprites, while also looking good.
But be warned: the height of the desk is slightly different between the left and the right-hand side, so if the sprite you use for your Double Lawyer Shot interacts with the desk, it may produce some odd results.
If you want some static images to use as part of our victory pose feature, there are a couple of pre-made ones ready for you to use. Just stick one of these images in the editor, and you too can celebrate like it’s 3D.
Co-Council Lawyer Pose! comes with a court background for the AJ courtroom and an AJ style desk to place in the foreground.
And best of all, Co-Council Lawyer Pose! is absolutely free. So what are you waiting for? Get your own Co-Council Lawyer Pose! today. Links are available in the script provided.
Co-Council Lawyer Pose!: https://imgur.com/a/T6sLO
Victory poses: https://imgur.com/a/7N2RR
Credits:
Athena Cykes Defense Bench Sprites: Rajin, SuperAj3, ShiroForever, Hesseldahl and SilverGS.
Athena Cykes Extra Set: mercurialSK
Athena Cykes Front Extended CoCounsel: mercurialSK
Dual Destinies Phoenix Wright: Rajin and Hesseldahl
Music: Academy Awards Original Theme Music - https://www.youtube.com/watch?v=K17s72GR_Fo[/spoiler]
[spoiler='Didn't click the link' version]Ladies and gentlemen and others!
I sure you're all wondering why I've called you all here today. Well, it's because you people here at AAO are looking for artwork to use in your trials.
And we have an announcement to make in that regard.
You see, the 3D Ace Attorney games have a certain advantage over the 2D games. Namely, that their 3D nature allows them to change the camera angle whenever they want. But our fan-cases are stuck without that all-important third dimension, so if we want to change what the player is looking at, it takes a lot of re-drawing.
So you don't see many different camera angles in fan cases. Which really sucks. I mean, why should those guys at Capcom have all the fun.
Now, I'm not here to say that you should start messing with camera angles in 2D. But there is one camera angle that gets used enough that it's likely worth the effort to make in 2D. One that opens up opportunities that you wouldn't normally get in the 2D fan cases. One that allows people to swoop in and save the day in the final moments in awesome showdowns. One that will give your cases that bit more dramatic flair. One camera angle so epic, that it renders all others completely meaningless.
Introducing: Co-Council Lawyer Pose!
This brand new, super swanky background allows you to use your co-council in brand new ways. In the olden days, your co-council was just some quirky girl who offered emotional support while the lawyer did the work. But now, with the introduction of Athena Cykes in Dual Destinies, the co-council can be an attorney too. And thus, they are allowed to have their own moments in the spotlight.
I mean, you can sort of do that already, but the audience has to watch it from such an awkward angle. And that is not awesome.
But now, with the all-new Co-Council Lawyer Pose!, it can be all that and a bag of chips. Watch as your co-council can jump in and point out a contradiction that you might have missed. Or have them use their special brand of lawyer superpower to crack the case. Or let them just flop around trying to look cool while you do the awesome lawyering. All this and more can be yours with the use of Co-Council Lawyer Pose!
Co-Council Lawyer Pose! is compatible with both old and new style sprites. Just place the courtroom sprite you want in the middle of the image and watch how it seamlessly interacts with the desk.
And that’s not all. Co-Council Lawyer Pose! also doubles as a Double Lawyer Shot. Do you like how the 3D games end their trials with a victory pose? Or perhaps you just want to have both lawyers talking on screen at the same time? Well, with Co-Council Lawyer Pose!, you can now do both. Just follow this simple guide:
First, take your protagonist and place them in the scene. You want to position them so they are ‘Right Aligned for AAI Sprite.’ Now when you add the co-council, you might position them ‘Left Aligned for AAI Sprite.’ Don’t do that. Instead, you want them to be ‘Left for AAI Right Aligned-Duo.’ This arrangement gives the maximum distance between both sprites, while also looking good.
But be warned: the height of the desk is slightly different between the left and the right-hand side, so if the sprite you use for your Double Lawyer Shot interacts with the desk, it may produce some odd results.
If you want some static images to use as part of our victory pose feature, there are a couple of pre-made ones ready for you to use. Just stick one of these images in the editor, and you too can celebrate like it’s 3D.
Co-Council Lawyer Pose! comes with a court background for the AJ courtroom and an AJ style desk to place in the foreground.
And best of all, Co-Council Lawyer Pose! is absolutely free. So what are you waiting for? Get your own Co-Council Lawyer Pose! today. Links are available in the script provided.
Co-Council Lawyer Pose!: https://imgur.com/a/T6sLO
Victory poses: https://imgur.com/a/7N2RR
Credits:
Athena Cykes Defense Bench Sprites: Rajin, SuperAj3, ShiroForever, Hesseldahl and SilverGS.
Athena Cykes Extra Set: mercurialSK
Athena Cykes Front Extended CoCounsel: mercurialSK
Dual Destinies Phoenix Wright: Rajin and Hesseldahl
Music: Academy Awards Original Theme Music - https://www.youtube.com/watch?v=K17s72GR_Fo[/spoiler]
Spoiler : Images :
- OrderOfTheNick
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Re: Resources: Locations, Evidence, and Other Assorted Graph
Some potentially usable evidence sprites from Turnabout in the Two Towers:
(The last two are supposed to be windows.)
(The last two are supposed to be windows.)
I made Turnabout in the Two Towers, the winner of the Method in the Madness case competition.
- christophr1
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Re: Resources: Locations, Evidence, and Other Assorted Graph
I've decided it's time for a little evidence dump since I have quite a few pieces of evidence on my computer that I created for another Ace Attorney purpose. Most of this was created for memes, but there are also a few serious pieces here.
Boring Pink Envelope:
Chalk (Came about as a piece of evidence for Professor Memes Means):
White Powder (What could it possibly BE!? *cough cough*):
Klavier Gavin's Necklace:
A Döner ('nuff said):
Hanuta + The "Hanuta Schmeckmadhi" Variant (Obviously Meme):
A bunch of flutes (specifically ATTACK FLUTES!):
Feel free to use this stuff as you please.
Boring Pink Envelope:
Chalk (Came about as a piece of evidence for Professor Memes Means):
White Powder (What could it possibly BE!? *cough cough*):
Klavier Gavin's Necklace:
A Döner ('nuff said):
Hanuta + The "Hanuta Schmeckmadhi" Variant (Obviously Meme):
A bunch of flutes (specifically ATTACK FLUTES!):
Feel free to use this stuff as you please.
Coming Soon
- FenrirDarkWolf
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Re: Resources: Locations, Evidence, and Other Assorted Graph
hole
AKABuddyFaithAKADiego
Spoiler : Wanted to use these as avatars, but it wouldn't let me. They're by Nibroc-Rock :