Art2002 (UPDATE 2014-11-09)

Showcase your artistic creations, whether that be sprites, music, drawings or literature, and whether they be related to the Ace Attorney universe or not.

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Gamer2002
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Re: Art2002

Post by Gamer2002 »

@up
They are dramatic ;P


Anyway, my new OC!
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John Carter, the victim of first case. He turned out slightly Gantish ;P

This time around when I was making palette I wasn't only picking colors that I used for original drawing, I also used photoshop's function to add colors that are in between of two others.
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TheDoctor
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Re: Art2002

Post by TheDoctor »

Wait, was that Batman at the prosecution's bench?
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Gamer2002
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Re: Art2002

Post by Gamer2002 »

Nah, he doesn't have a cape to be Batman.
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Gamer2002
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Re: Art2002

Post by Gamer2002 »

I have next scene so I think I am excused from double posting.
Spoiler : non spoileric crime visualization :
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I will have to make at last one more sequence to this to show how he ended up between (step)ladder and celling lamp with water dropping at him from top.
And I still will have to make crime scene photo from different angle ;p

Anyway, dude's death was one big mess.
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DarthWiader
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Re: Art2002

Post by DarthWiader »

Just a question, how are you making these flashback screens?
I hadn't known there were so many idiots in the world until I started using the Internet.
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Gamer2002
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Re: Art2002

Post by Gamer2002 »

I draw them in Manga Studio EX 4, then import them to photoshop and scale down.

It's same as with how I am making sprites minus setting color palette and little manual clean-up.
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Gamer2002
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Re: Art2002

Post by Gamer2002 »

Okay, I fixed first picture a bit (I've made ladder a little narrower) and finished second sequence.
Spoiler : non spoileric crime visualization, full version :
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Nearavex
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Re: Art2002

Post by Nearavex »

Huh, something about these scene images... They look great, don't get me wrong, but I couldn't imagine those ever appearing like that in a real AA game. I'm not sure why, maybe it's the style...? Ugh...

Little constructive criticism I can give is that you should work more on the first shot's perspective - while the second shot clearly places the stepladder behind the victim, the first shot looks way more like it is placed by his left side, not behind him.
Av by ticcy
Gamer2002
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Re: Art2002

Post by Gamer2002 »

No, perspective was measured for both pictures. The problem is with lack of visible overlap.

EDIT:
Spoiler : fixed :
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Nearavex
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Re: Art2002

Post by Nearavex »

It's still the same to me... Uh, perhaps mercurialSK will be able to help, I don't know the first thing about perspective.
Av by ticcy
Gamer2002
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Re: Art2002

Post by Gamer2002 »

Spoiler : third time's a charm :
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Nearavex
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Re: Art2002

Post by Nearavex »

Still feels like falling on it, he'd cover no more than a half of it, but it is enough to give a picture of what's happening here.
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mercurialSK
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Re: Art2002

Post by mercurialSK »

Nearavex wrote:It's still the same to me... Uh, perhaps mercurialSK will be able to help, I don't know the first thing about perspective.
I guess this is as good of a beacon as any XD


Truthfully I actually hesitate to critique them since you're trying to get the fangame out before refining the graphics in it (which is a great thing). And like Nearavex says, they're enough to give an idea of what's happening. The overlap really does help. I'm really just reluctant since my critique is more of an overhaul than a fix though...

Skimming over the nitpicks I'd like to make, I think the main problem is the composition and the level of detail. I would like to recommend a video on visual simplification, and then two more for the main problems in the composition. Then if you're still not tired of watching videos, this one might also help with that scene in particular.
Gamer2002 wrote:
Spoiler : non spoileric crime visualization, full version :
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Closing note: these remind me of these scenes from Rise to the Ashes. Maybe you can use that camera angle as inspiration if you do overhaul them. :)
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Backlog: v6 Perceive generator, Apollo, everything else (My thread)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
Gamer2002
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Re: Art2002

Post by Gamer2002 »

Thanks for videos, I'll check them later on.
since you're trying to get the fangame out before refining the graphics in it
Well, Angela's poses is something I can try to fix before first case being published (since I still have to make few more and there is no point in making them with same mistakes), refining the graphics more than that is something I will do some other time ;P
For now as long player can tell what is going on it is good enough.

Anyway, new stuff.
Spoiler : Floor plan :
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Spoiler : Crime scene photo :
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Had to make zoomed version so the cable would be more visible.
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Gamer2002
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Joined: Thu Jan 22, 2009 10:51 pm

Re: Art2002

Post by Gamer2002 »

Okay, tried to redesign Angela once again, this time I HAVE HARNESSED THE POWER OF PERSPECTIVE
Spoiler : the power of perspective :
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Effect of determining the perspective from defense bench background. It's not perfect but it did help :P
And with this I was able to create all new look of old pose!
Spoiler : all new look :
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I will take care of color palette (this damn blue around the skin...) and clean-up later on, but for now I wonder how it generally looks like :P
What ya think?
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