This thread is dedicated to saving authors and artists time from doing repetitive tasks such as searching for particular court-gallery mini sprites, "background packs", or particular aspects of User Interface that is meant to be used for Ace Attorney.
The idea is that with these templates, you no longer should have a need to constantly search for these things, as you will save these "essential" templates, and never have to worry about locating them on the Internet ever again
This thread is also a means to provide templates for different style of presentations that you'd like to mimic from other trials.
This is also to cut down on requests from authors requesting for "arranging" graphic elements (an easy task that shouldn't require help to begin with).
Note: You must credit anyone's works you download that are custom edited.
Any templates that are just arrangements and/or compositions of original AA graphics/sprites/etc., with NO edits, do not require crediting [although it is still appreciated for taking the time to arrange the template altogether].
Contributions are welcome. No requirements to submit something (just make it clear if it's your own work or not, and if it's a custom work, mention where it was first found in).
Note2: There is one mini-sprite missing that no resource site seems to have: a "normal" Terry Fawles regular mini-sprite pose. Only his "poisoned" pose is available.
Note3: A majority of the mini-sprites are sorted, organized, and categorized into what type of layer it is (for example, "gallery" heads, judges, prosecutors, defenses, witnesses. They are coded as best as possible by "alphabetical" order. Not all are sorted in this way, as to keep consistent with the categories.
Note4: A majority of these sprites have been adapted for the AJ courtroom background! You may need change the position on these sprites when you're using the PW-era background.
Note5: There are some custom mini-sprites not available from the original games included in this template. You will know this with seeing a "(by ______)" at the end of a character's name. You MUST credit the respective authors if you intend to use those particular sprites.
Note6: For the convenience of authors and artists alike, I have provided an "opposite" version of a prosecutor to show up on the defense, and vice-versa. They are simple flip jobs (as seen by the example picture above).
Note7: To get the characters you want, simply "turn on" a layer for a witness, a prosecutor, a defense, and a judge. For animating, make sure you turn on 1 of the 3 gallery head layers and save as a .png. Repeat this process two more times, except turn on a different gallery head from before. By the time you are done with this process, you should have 3 separate .png files for the courtroom gallery you intend to animate.
Note8: The alignments/positions of the sprites are NOT perfect. They are not meant to be. This template is just your starting point, fine-tune the positions as you see fit.
.PDN format [Paint.net]
.PSD format [Photoshop]
Note2: There are some duplicate files (as to maintain organization and consistency on where the backgrounds appear in)
Note3: "Long backgrounds" (such as the crime scene where Mia dies), that take up more than 256x192 canvas size, has NOT been included at this point in time.
Note4: For your convenience, the courtroom-related backgrounds, such as lobby, defense bench, witness stand, etc. have been placed in their own categories at the top of the files.
.PDN of Backgrounds
.PDN of Black and White Filtered versions
.PDN of Sepia Filtered versions
.psd Photoshop format - http://www.mediafire.com/download/r2ga1czgbtrypov/Thinking+Line.psd
.PSD Photoshop Format
Note: The .PSD/.XCF files are the superior versions. This .PDN version was an automated rush convert job. You will have to adjust the layers accordingly.
.PDN Paint.net Format
Imgur album provided by Novaraven747
Original AA version:
2. A custom "Visual Dmg" graphic animation [First appears in Turnabout Generations Part 2, use as special sprite]. These are used when "damaging" opponent's case/your opponent's damaging your case/damaging the witness's credibility:
(If you can't see it, click this link: https://dl.dropboxusercontent.com/u/8066810/AAO/Enhancers/hurt.gif. It appears quickly, and the loop time is LONG!)
3. An Unused Perceive animation:
4. Phantom's "AAO-Workaround Perceive Start" animation [First appears in Turnabout Generations Part 2]. To be used with a custom sound effects found at the tGens SFX resource thread:
5."Metal Gear Inspired" Cone of View graphic [First appears in Turnabout Generations Part 2]! This is real handy for anyone making a map layout using an image editing program. Resize it, recolor it, whatever. It can greatly supplement your case:
6. Phantom's "Luster-Plate" evidence/mugshot template [First appeared late in Turnabout Generations Part 1's release]. Exclusively it was for tGens, but it is now released to the public to be used for their own OC's/evidences:
7. Gavel animations timed to custom gavel sound effects (found at the tGens SFX resource thread) in Turnabout Generations Part 2.
Note: These are meant to be used on a light (mainly white), bright background.