Hessehl's sprites and stuff ( Requests Closed)

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Hessehl's sprites and stuff ( Requests Closed) 

Postby Hesseldahl » Mon Jun 16, 2014 1:56 am

Hessehl sprites and stuff.
Ask please before using something please? Also I'm really slow at doing stuff so yeah.


Sprites

Channing Fey(Animated by ApolloGrimoire)
Spoiler : :
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Margaret Jing(Animated by ApolloGrimore)
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Ali Care 2.0 animated by ApolloGrimoire:
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Henry Park animated by ApolloGrimoire
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Judge's grandaughter animated by ApolloGrimoire
Spoiler : :
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Extra Ema poses
Spoiler : :
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Angie for ApolloGrimoire and animated by him
Spoiler : :
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Cambrio DeLite for the competition "EVERYTHING IS RELATIVE" in AAO, got third place animated by ApolloGrimoire
Spoiler : Young :
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Spoiler : Teen :
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Spoiler : DeMasque :
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Mari Possa for The Sound of Music competition animated by ApolloGrimoire:
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Spoiler : Judge Junie :
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Spoiler : Boo Kristal :
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Spoiler : Alberto Quintero :
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Spoiler : Apollo Justice front sprites :
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Spoiler : Dual Destinies Edgeworth :
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Spoiler : Dual Destinies Phoenix :
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Spoiler : Edit of Rajin's DD Phoenix sprites :
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Spoiler : Trucy DA :
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Spoiler : Gretta Danllo (Animated by SuperAJ3,ApolloGrimoire and Novaraven747) :
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Spoiler : Mae Mee (Animated by ApolloGrimoire) :
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Spoiler : Malina Chell :
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Spoiler : Maya Fey SoJ :
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Spoiler : Aelia Senft :
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Spoiler : Ema Skye SoJ :
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Last edited by Hesseldahl on Sat Dec 03, 2016 3:20 am, edited 29 times in total.
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Re: Hessehl´s sprites and stuff 

Postby E.D.Revolution » Mon Jun 16, 2014 2:31 am

Why does Margaret Jing remind me of Luis hawk?

Margaret's pointing doesn't quite have impact. I dunno, it's probably the angle of the pointer being outward (her body), downward and away as opposed to upward and towards a person.

The desk slam... Have you tried to make the actual slamming vertical and straight? The inward slamming... doesn't seem to convey impact.

This is a design question: Why does Margaret have headphones on? You'd think that'd be a no-no for court.

Another design/storyline question: Why does Channing Fey have the green magatama?

Most of your sprites have pillow-shading, which is a no-no for spriting. I can't explain what pillow-shading is succinctly, so I'll let someone else explain it.
Image
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Mon Jun 16, 2014 3:09 am

E.D.Revolution wrote:Why does Margaret Jing remind me of Luis hawk?

Margaret's pointing doesn't quite have impact. I dunno, it's probably the angle of the pointer being outward (her body), downward and away as opposed to upward and towards a person.

The desk slam... Have you tried to make the actual slamming vertical and straight? The inward slamming... doesn't seem to convey impact.

This is a design question: Why does Margaret have headphones on? You'd think that'd be a no-no for court.

Another design/storyline question: Why does Channing Fey have the green magatama?

Most of your sprites have pillow-shading, which is a no-no for spriting. I can't explain what pillow-shading is succinctly, so I'll let someone else explain it.


Maybe it's the glasses, or the colour of hair, i don't know to be honest.
Yeah I know, I'm going probably to do a second version of her for fixing all the problems with her.
You should say this to creator of her, I'm just making the sprites http://athenacykes.deviantart.com/ but I don´t think animals,smoking,cameras and food are allowed in court too.
About the green magatama, it's just a color.
I search it and i wasn't aware about that
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Re: Hessehl´s sprites and stuff 

Postby mercurialSK » Mon Jun 16, 2014 5:20 am

Hesseldahl wrote:Yeah I know, I'm going probably to do a second version of her for fixing all the problems with her.

Before you do that, please study how to draw the human torso. I mentioned this earlier... but though Margaret may be an old sprite, the problems are still present in the nurse sprite as well. A lack of anatomical fundamentals is still your greatest weakness at this time, and the torso is the most important in Ace Attorney sprites (following the face, which is good) - any other criticism I can give you would not even come close to how much this one thing cripples your great rendering ability.

If you're not sure why, I can do a redline for you.
Image

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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Mon Jun 16, 2014 10:31 pm

mercurialSK wrote:
Hesseldahl wrote:Yeah I know, I'm going probably to do a second version of her for fixing all the problems with her.

Before you do that, please study how to draw the human torso. I mentioned this earlier... but though Margaret may be an old sprite, the problems are still present in the nurse sprite as well. A lack of anatomical fundamentals is still your greatest weakness at this time, and the torso is the most important in Ace Attorney sprites (following the face, which is good) - any other criticism I can give you would not even come close to how much this one thing cripples your great rendering ability.

If you're not sure why, I can do a redline for you.


Yes please! :maggey:
How can I return you the favor?
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Re: Hessehl´s sprites and stuff 

Postby mercurialSK » Sat Jun 21, 2014 9:45 am

Sorry for the delay.

Spoiler : :
Image

If you can't see the whole image, click here.

The perspective in my version is a bit botched but the most important thing here is the comparison of both torsos. Let me know if any of it's unclear. (in the last image my guidelines from your drawing and my gesture lines are combined and I actually had to redraw both on top of the construction sketch later, I didn't realise I didn't make a new layer, so they're a bit off too)

Hesseldahl wrote:How can I return you the favor?

Eh, don't worry about it. The best way would be to try improving. :)
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Sun Jun 22, 2014 2:14 am

mercurialSK wrote:Sorry for the delay.

Spoiler : :
Image

If you can't see the whole image, click here.

The perspective in my version is a bit botched but the most important thing here is the comparison of both torsos. Let me know if any of it's unclear. (in the last image my guidelines from your drawing and my gesture lines are combined and I actually had to redraw both on top of the construction sketch later, I didn't realise I didn't make a new layer, so they're a bit off too)

Hesseldahl wrote:How can I return you the favor?

Eh, don't worry about it. The best way would be to try improving. :)

Thanks! :pearlhappy:
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Mon Jul 14, 2014 5:41 am

New sprites, for ApolloGrimoire
Spoiler : Angie :
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Another nurse
Director Hotti would be proud of me :hotti:
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Tue Jul 22, 2014 4:43 am

Hello!
Sorry for the double post first of all!
Today I want to show you a wip of the new Margaret sprites
Image
Thanks to mercurialSK for helping me with anatomy
Any suggestions are opinions are highly appreciated.
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Re: Hessehl´s sprites and stuff 

Postby TheDoctor » Tue Jul 22, 2014 4:53 am

Those look really good. Excellent work.
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Re: Hessehl´s sprites and stuff 

Postby Lind » Tue Jul 22, 2014 1:51 pm

Good design, however the torso is abnormally long. Should probably shrink down a little.
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Tue Jul 22, 2014 7:28 pm

Lind wrote:Good design, however the torso is abnormally long. Should probably shrink down a little.

Well the thing is that the design it's not mine, these are for someone in Deviantart.
Next thing to edit. (=3)
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Re: Hessehl´s sprites and stuff 

Postby Hesseldahl » Sun Dec 14, 2014 6:08 am

First: I updated this post ( like 6 months late).

Second: In three days is going to be my birthday, so I thinked, what's the best gift? Is giving to others so I'm giving 15 requests, so yeah, that's all. :D
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Re: Hessehl´s sprites and stuff ( Requests OPEN) 

Postby TheDoctor » Mon Dec 15, 2014 8:13 pm

Well, since you're offering, I'd like to request some sprites of Emeer Punchenbaug from PLvsPW dressed in something a little more modern.

Thanks for the offer, by the way.
Last edited by TheDoctor on Wed Jul 29, 2015 12:21 am, edited 1 time in total.
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Re: Hessehl´s sprites and stuff ( Requests OPEN) 

Postby Hesseldahl » Tue Dec 16, 2014 12:56 am

What do you think Doc?
Image (Still not finished).
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