Welcome to Proprius, a modest city on the west coast of the United States of America. On the outside, it may not seem to be too conspicuous; a metropolitan town with plenty to do, a diverse population, and some nice views. But Proprius harbors a secret that most do not know.
It has the highest density population of super-powered beings in the world.
Those with superpowers, called "metahumans" by the government but "Supers" by the majority, cropped up at an unknown time in history. Nobody knows what caused them or how many of them exist, but the population has never been very large; they're expected to be less than 1% of the Earth's population, but even today, much remains a mystery about them. They've been public knowledge for less than a century, and the government isn't entirely sure how to handle them. The world has met these Supers with mixed reception; they've been scorned, praised, ignored, even called a hoax. Some believe they're too dangerous to leave free, and others believe they're the hope for the future. Most Supers are in hiding; most governments ban public abuse of power, and there's little protective laws for them, so it's generally seen as wise to not reveal one's self as a Super haphazardly. Some have taken to mimicking the world of comics and taking on costumes and names and fighting crime as superheroes, some of which even work for the government, like Proprius' own Volt Maxim and Double Vision. Some work as vigilantes. And a few dangerous ones have decided to devote themselves to more nefarious deeds, abusing their powers as what many refer to as "supervillains". The life of a Super is not as easy as it may seem.
Whether it be by some twist of fate or some grand scheme, Proprius unwittingly hosts more metahumans than anywhere else on Earth. This includes the local public heroes, Volt Maxim and Double Vision, but there are more out there in hiding. This includes the mysterious men referred to as Null and Dr. Malus, and the struggle of power between them gone largely unseen by the population at large...
You are a Super living in the unassuming town of Proprius. Whether you decide to hide your powers, to use them, to abuse them...that is up to you.
Town of the Extraordinary is a roleplay inspired by western superheroes, such as those of DC and Marvel Comics, and superhero media such as the film "Sky High" and the anime "My Hero Academia". It is a reboot of a roleplay I created way back in 2011, my second ever. Many aspects of that original roleplay will be featured in this iteration, such as some terms and characters, but it will have no continuity with the old RP and will be built from the ground up, so do not worry about needing prior information. The concept is simple: you have superpowers, and you're in a city filled with other people with superpowers. What happens from there will be up to you.
Options given to you will include potentially building a secret identity and becoming a public superhero with a costume (even becoming official with the town government), turning rogue and becoming a supervillain, remaining neutral as a vigilante, or just being a normal person doing normal things but you just happen to have superpowers. There will be NPCs that can help you with these decisions, most importantly the superhero leader Null and the supervillain leader and main antagonist Dr. Malus. I'd like a rather balanced tone between a serious action RP and a fun slice of life RP, so feel free to use your freedom well and try to not skew the entire RP in a particular direction.
Here's some important things to know about how superpowers will work in Town of the Extraordinary:
-They are genetic. Characters are born with them, and they're very internalized; if you want to have a manipulation power, for example, it should make sense as a peculiar bodily function your character has.
-They can be passed through the family. Powers are a very recessive trait that nobody knows how they got into people in the first place, and superpowered children can be born to families that have never had superpowers before. However, having a superpowered parent is more likely to result in children with superpowers, and having two superpowered parents is even more likely than that.
-There is no known way to grant or permanently remove powers. While technology can simulate superpowers, and while they can be suppressed to a degree, there's no known way to artificially do so as a permanent measure.
-They can manifest at any time. Some Supers can use their powers at birth, some don't learn of their powers until adulthood. There's no scientific way discovered to pinpoint this yet, and it just seems to be based on the power and the person on when they start to really take effect.
-They should be balanced. From a meta perspective, it's important to have powers have some sort of gameplay balance to prevent overpowered characters (important NPCs aside). Drawbacks to powers are common, and stronger ones often strain the body. If you have a power that can be abused, try to keep balancing in mind.
Here is a list of BANNED POWERS in the RP. Subject for change and some exceptions may be made based on the nature of NPCs or specific functions of particular powers. Expect updates as situations arise.
-Reality-Bending: Powers that involve manipulation of reality that forces major change to how the world works are too powerful and do not make much sense to the setting. This largely includes manipulation of space, time, and dimensions. Powers related to stopping/slowing/speeding time, reshaping the laws of the world, hopping dimensions, etc. are not to be included in the RP.
-Power-Stealing: Power-copying and power-blocking are viable, but stealing powers from other RPers is banned.
-Petrification: Powers that involve freezing characters against their will for excessive time, such as the stone glare of Medusa, are banned for forcing RPers into a state where they physically can not do anything.
-"One Punch Man": This should be rather obvious, but let it be stated that any power that basically kills an opponent instantly (like Saitama from the anime One Punch Man) is banned.
THE CITY OF PROPRIUS
Proprius is, as stated before, a mostly metropolitan city. It's not very large as far as those go, and it's mostly characterized by the presence of two notable public superheroes, Volt Maxim and Double Vision. The city itself, being a city, has a lot of notable locations in it, most of which will be decided as the RP continues. There's no official map of the city as of yet, but here's a list of notable locations as of now;
-City Square (center of the city, lot of big buildings and shops nearby, large empty space in a very public area)
-Icington Bakery (A humble little bakery not far from the square. Workplace of Barry Bonum.)
-The Wayne and Kent's (A small but fancy bar across the street from Icington's. Workplace of Dorothy Bonum.)
-Proelio Tower (The tallest building in Proprius.)
-Proprius High Security Prison (Local jail, only prison in the city with good enough security means to handle jailing Supers.)
-Bean Lately Coffee Shop
-Maiko's Thai Sushi Bar
Some are just carried over from the old RP for convenience. Feel free to not feel limited by anything here, and flesh out the city as you go.
GAMEPLAY AND RULES
Gameplay will be typical of my standard RPs. You're free-range to do as you like, but there will be notable plot points and events you can partake in. Structure is expected to be loose with time for slice of life interaction about the town or action-packed fight scenes.
Important: Although this is a superhero RP, you are not required to have a superhero/supervillain persona or costume. You may do so at your own leisure, or even officially join the government or a faction to become a public Super and receive one, but it is not a requirement and the details regarding this will be featured in a separate optional app that you do not need to have filled out upon initial sign-up, or ever.
Rules (Subject to update):
-No invincible players. You don't have to die the first time you get shot, but don't just brush off getting nuked.
-No spamming. You can have short posts, but keep them one at a time and try to keep it substantial.
-Keep battles fair. Don't just kill a guy in one shot, and don't make your character from a dimension of demigods or anything.
-Post OOC in spoilers once the game has begun.
-Wait for GM acceptance of your app before posting.
-The current maximum is THREE CHARACTERS per player.
-NPCs are permitted for plot purposes, but do not take control of another's NPC without permission.
-Clearly note your location when switching scenes.
-Over-the-topness and cheesiness is allowed and encouraged as long as it does not go into god-mod territory.
-Keep 4th-wall breaking to a reasonable amount based on the tone the RP takes.
-Don't steal a scene or bend the tone to your own whim if the other players don't want it.
-No AUs of real or copyrighted characters; OCs only.
-No killing characters without the permission of the ones controlling them. This also applies to specific powers.
-No mass destruction, death, or other major impacting phenomenon without GM permission; they may mess with plans if poorly timed.
-Read GD's Roleplaying guide for reference.
Here's some important GM-controlled characters in the RP. They may play specific roles in the plot or be there as means of helping interaction. Subject to update.
Volt Maxim: The most famous superhero in Proprius, Volt Maxim is a public hero. He stops crimes and fights rogue Supers for the good of the population. He is a strong and brave superhero, though he's more than a little cheesy at times. He's the biggest public figure in town in regards to superheroes, and is the one with the best reception.
Power: Electromancy: His electric powers allow him to travel across power lines, shoot bolts of electricity, harness electric power, and more, though it is said he frequently needs to recharge his energy through a power source.
Double Vision: Another public superhero that often works with Volt Maxim. She seems to be more of the strategist between the two, and puts less focus on playing the heroic role as she does getting the job done efficiently. She's not as popular as her partner, but she has earned similar respect.
Power: Contact Cloning: She can clone herself to a degree; her clones cannot break contact with one another, but there's not much limit to how many she can summon. She can also create "partial clones" from her body, meaning parts of clones such as arms, legs, heads etc. can sprout from her body with full functionality. once a clone is destroyed or loses contact with the main body (or other clones connected to the main body), it vanishes.
Null: A Super that is unknown to the general public. Little is known of him, and most have never even heard of him. It's said he is amassing Supers willing to fight as heroes, but as he seems to operate from the shadows, he's only likely to appear to those that he seeks...
Dr. Malus: The main antagonist. Dr. Malus is a bizarre man in a very proper suit who often carries around an umbrella. He is a man of fine taste, but also a man of chaos. The law has had its run-ins with this supervillain, and he seems to have pulled the strings on at least a few smaller attacks. He's a sadist and an anarchist who, for reasons unknown, seems intent on bringing the city to its knees. He's powerful enough to have escaped capture for a while now, and his name is starting to become publicly known, not too common for a supervillain. He takes others under his wing and seems to be against the public superheroes. Whatever this man seeks with his shark-toothed grin and sharp tongue, it cannot be good.
Power: Matter Conversion?: Not much of Malus' power has been seen by the public, but he seems to be able to break down physical matter through direct or indirect touch and convert it to some form of manipulatable energy. Further research required.
Identity: Victor J. Malus: Records show Malus doesn't use a pseudonym, though not much is known about his normal life aside from him having a PhD in psychology.
Barry Bonum: An inconspicuous baker working at Icington Bakery. A bit of a goofball despite his size, and he likes to comb his hair and do something with batteries. His sister, Dorothy, works across the street.
Dorothy Bonum: Goes by "Dory". An inconspicuous bartender working at Wayne and Kent's. Level-headed and skilled at her job, she's considered a very reliable person. Her brother, Barry, works across the street.
Here is the app you will post with information on your character(s). Remember, a maximum of 3 characters, and the secret/public identity is not a requirement, and you may fill it out at a later point in the story.
- Code: Select all
[b]Username:[/b] (For organizational purposes. Take it seriously or I'll slap you with a raw halibut.)
[b]Character Name:[/b] (Obvious reasons.)
[b]Age:[/b] (You can have children through elders, but be reasonable based on your intentions with the character.)
[b]Gender/Sex:[/b] (Whatever applies.)
[b]Appearance:[/b] (Images or text references. Try to be as detailed as you can.)
[b]Backstory:[/b] (What life was like for your character leading up to the RP. You can PM me secrets regarding this if you wish to hide facts from the majority.)
[b]Personality:[/b] (Obvious. No need to go too in-depth if you don't know the personality yet.)
[b]Superpower:[/b] (The power your character possesses, and what that entails. See Powers section for more details. You can keep this secret from the public but you MUST inform me of it.)
[b]Miscellaneous:[/b] (Anything that doesn't belong elsewhere.)
[b]OPTIONAL: SECRET IDENTITY[/b]
[b]Super Name:[/b] (The name you go by as your super persona. Aka "Batman" for Bruce Wayne.)
[b]Super Appearance:[b] (Your outfit/appearance for your super persona.)
[b]Alliance:[/b] (Do you fight for Null? Malus? Good or evil in general? Are you neutral? Specify here.)
[b]Miscellaneous:[/b] (Anything specific to the super persona that doesn't fit elsewhere, such if your suit helps you compared to your civilian form or just extra details in general.)
Important questions and answers that may help players in the RP. Some involve lore, story, and gameplay. Will be updated over time as needed.
A: Unknown source, and nobody knows when they started. They were discovered in the past century by the public and they seem to be genetic.
Q: How did the government find out the existence of superpowers?
A: Currently undecided; investigations did lead to knowledge of their existence, but I will return to you on the inciting incident once I decide its relevance.
Q: How common are superpowered individuals?
A: They are thought to be significantly less than 1% of the world's population, though a full census is unknown to due many hiding the fact they're a Super. Proprius has the highest density of Supers on Earth, but this fact is not known to the public (aka it's meta knowledge), and it may just be coincidence.
Q: Assuming the superpowers aren't passive, how does one "activate" them?
A: Superpowers can be activated in a variety of ways. There's no widespread scientific method of discovering them at birth, and it's possible for them to fully manifest at any point in one's life cycle, from as early as infancy to as late as adulthood. "Activating" them varies based largely on the power and the amount of practice the Super has gone through with it.
Q: Do the superpowers have a specific limit? Is there any negative effects to the user?
A: Specific rules seem to be largely dependent on the powers and the Supers in question. Most don't have limited uses, though tiresome ones can exhaust users to a point that it becomes harmful. Many powers seem to have downsides of varying degrees, such as a need to recharge one's self. It is largely player-dependent. Meta: Downsides to powers should be considered in regards to balancing characters.
Q: Is there a cultural distinction between superheroes and supervillains, or is it just as simple as "who's trying to take over the world and who's trying to stop them?" Are there any morally ambiguous supers?
A: Heroes and villains are often based on media depiction. "Superheroes" are usually what government-hired Supers like Volt Maxim are, who actively try to fight crime and keep the city safe. "Supervillains" are usually referred to as the people that try to do what is depicted as bad by the majority, such as Dr. Malus. There are plenty of morally ambiguous Supers like vigilantes and just general people; the majority of the Super population is thought to just be blending in with society.
Q: What's the general public opinion towards people with superpowers?
A: Public opinion is mixed. They've been around long enough that they're mostly accepted as fact, though new enough that some still find it a hoax. Sometimes they're scorned as freaks and sometimes they're treated as saviors. It really depends on the people; overall they have people kinda uncomfortable and on edge.
Q: Is there any guaranteed way to test if someone is a super (like DNA test)?
A: As of yet, no.
Q: How common are alliances between super-powered individuals?
A: Varies. Proprius has two Supers, Null and Dr. Malus, that seem to be amassing teams, and the public Supers Volt Maxim and Double Vision are pretty clearly on a team. The rest is kinda dependent on individuals.
Q: How are comic books and the like in this world?
A: Comics mostly rose normally, and are about as popular as they are in reality, but there's more comics based on real superheroes and more non-hero comics.
Q: Are there regulations and stuff regarding those helping law enforcement?
A: Regulations are still loose in America/Proprius; there's no real defensive laws for Supers but abuse of powers can result in arrest and worse. Also for the record, there is no Registration Act in place as of yet; known Supers are filed as such but there's no real registry of them.
Q: Would the government-hired Supers like Volt Maxim have merchandise of them?
A: Public heroes may sign deals for merchandise but it's not too common. Volt might have a fair amount; Double Vision slightly less so.
Q: Is there an Arkham Asylum-type thing for superpowered criminals or do they just go in regular jail?
A: No official jail to send them to, but they go to the maximum security prison that can mostly handle them.
Q: Can we have weapons/guns?
A: Theoretically, but you'll be treated as a person carrying a weapon or a gun would be in public. The setting is a modern western metropolitan city, so I don't advise carrying a sword or a gun unless you have a very good reason to. A guy walking around with a gun isn't likely to get the best reception from the crowd.
Q: How well-known are the various Super characters by the public?
A: For player characters this varies based on your personal desires. For NPCs, Volt Maxim and Double Vision are both famous, mostly in Proprius but they're fairly known around the world. Null is completely unknown to the public, and only those informed of his existence (ie those recruited by him and those Malus informs of him) know of him. Dr. Malus's name and ability is recent public knowledge, but his appearance is mostly a mystery; only those that work under him or Null know what he looks like (as Null has shown his group images of the man). The average citizen wouldn't recognize him.
(Thank you to: Trybien, kwando1313, DLA, VGBM, and The Ash Raichu for supplying questions)
A list of player characters, their players, their powers, and the page of their application.
-Leon Oscar [Pyromancy] (gotMLK7, pg1)
-Ashton Baxter/Anarchist's Shadow [Shadow Movement] (Trybien, pg1)
-Mimi Queue/Bootleg [Pseudo-Copycat] (VGBM, pg1)
-Morgan Avery/Captain Bonnie Harpoon [Aquamancy] (DLA, pg1)
-Maria Nette [Self-Dismemberment] (gotMLK7, pg1)
-Caralyn Melanie Dimanche [???] (Alnar, pg1)
-Glachérie ["Ice Cream" Manipulation] (Alnar, pg1)
-Leslie Van Kaan/Bitgirl [Pixelation] (Sleuth, pg1)
-Oscar Jones/Fishlips [Fish-Themed Shapeshifting] (Sleuth, pg1)
-Soul Sawachika [Cryomacy] (The Ash Raichu, pg2)
-Annabelle Michiru [Candy Generation/Manipulation] (The Ash Raichu, pg2)
-Rick "Molotov" Brunston/Captain Continent [Body of Rock] (The Ash Raichu, pg2)
-Althia Pink [Consequential Healing] (Hesseldahl, pg3)
-Prima Mission/Madame Psiya [Future Prediction] (VGBM, pg3)
-James Lark [???] (Alnar, pg4)
-Austin Urban/Midas [Touch of Gold] (VBGM, pg4)
-Miriam Menendez/Il Dottore [Power Boosting] (DLA, pg6)
-Camouflage McGee [Camouflage] (shadowjoe323, pg6)
-Azyai Ohra/The Demon [Demonic Strength] (Fantasyhunt, pg7)
-Borealis Frost [???] (Fantasyhunt, pg7)
The RP will commence with a few players at earliest convenience. Thank you, and I hope you enjoy!