RP: The Nonary Incident

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$Fth
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Re: RP: The Nonary Incident

Post by $Fth »

Spoiler : OOC :
Well, everything out of school should have been in PMs solely because if they were to be public, it will look suspicious if people go into PMs now, which is why (I assume) nights take so long because now PM actions are almost exclusively stuck to night segments. Nights might have been able to go by faster if people were to act in PMs during the day. So maybe the door segments should take place in PM... or something. I don't really know.
And all the carries and junglers will look up and shout "Save us!" and I'll whisper...
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Re: RP: The Nonary Incident

Post by Bad Player »

Spoiler : :
I think it's a lot easier to just keep it all in the thread... At least the big, general building activities. If there's a private convo between 2 or 3 people, then yes that should be in PMs. We can just have a [the survivors told each other what happened] after each building to fill in any blanks. Plus it would probably eat up all our inboxes ^^'
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Re: RP: The Nonary Incident

Post by Gumpei »

Spoiler : :
I have 999 posts. In this thread.

...awesome.
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Drey Wilkins
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Re: RP: The Nonary Incident

Post by Drey Wilkins »

The Doctor gave a little whimper, stepping up to the door and verifying his number.
"Let's... Let's just get this over with."
Spoiler : :
I really hope I did this right... *shrugs*
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Re: RP: The Nonary Incident

Post by Trybien »

Watching the door open, Cobra yelled "C'mon! Let's go before it closes!" Then he rushed in pulling the dazed Doctor with him.
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Re: RP: The Nonary Incident

Post by Reyson »

Cross raced in the door.
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Drey Wilkins
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Re: RP: The Nonary Incident

Post by Drey Wilkins »

Spoiler : @Trybien :
I would appreciate it if you didn't pull my characters around... *Cough*GODMOD*Cough*, But because it's what I was going to do myself, I suppose I'll allow it.
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Re: RP: The Nonary Incident

Post by Bad Player »

Spoiler : :
That's not really godmodding.... godmoding would be "Doctor raced in after him." But since his character is still doing the action, I think it's fine :P (And you can always counter it with a "Doctor tugged free" if you really don't want it ^^')
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Re: RP: The Nonary Incident

Post by $Fth »

Spoiler : OOC :
That's kinda what you get for taking so long to post, anyways...
And all the carries and junglers will look up and shout "Save us!" and I'll whisper...
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"MORDE ES NUMERO UNO HUEHUEHUEHUEHUEHUE"
Bad Player wrote:In comparison, you put objects in bags.
Just call me Ike.
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Re: RP: The Nonary Incident

Post by Gumpei »

Spoiler : :
Run in the door, Lord Lyndis! RUUUUUUUUN!
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Re: RP: The Nonary Incident

Post by SuperGanondorf »

Spoiler : :
There is no way in hell we're doing the entire door segments in PMs. That would be unbelievably impractical in so many ways it's not even funny. The PM portion of the game is intended for conversations that, for story reasons, should be kept private and remain unheard by others. The door thing would all come out anyway right afterward. There's no reason to do these entire sections in PMs. However, it WOULD be useful for each person to lead their post with a small heading showing which door they're inside at the moment (3 or 6) just so the groups can be easily differentiated.

Also I will resume my GM duties tomorrow, as I was gone all day today.
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$Fth
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Re: RP: The Nonary Incident

Post by $Fth »

RUNS THROUGH DOOR
And all the carries and junglers will look up and shout "Save us!" and I'll whisper...
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"MORDE ES NUMERO UNO HUEHUEHUEHUEHUEHUE"
Bad Player wrote:In comparison, you put objects in bags.
Just call me Ike.
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$Fth
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Re: RP: The Nonary Incident

Post by $Fth »

Spoiler : OOC :
I don't know how to actually bump a thread so I will do so through this (presumably) legal double post. Is this dead?
And all the carries and junglers will look up and shout "Save us!" and I'll whisper...
Image
"MORDE ES NUMERO UNO HUEHUEHUEHUEHUEHUE"
Bad Player wrote:In comparison, you put objects in bags.
Just call me Ike.
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Re: RP: The Nonary Incident

Post by Reyson »

Spoiler : :
I hope not.
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Re: RP: The Nonary Incident

Post by SuperGanondorf »

Spoiler : :
It is not dead, however since school just started I have been unable to find the time to create and post about the puzzles. For now, if you guys want to continue until I can do so, the DEADs are right behind everyone as they enter the doors. Just have everyone save themselves with that. There is a long hallway in front of everyone, so they can walk down the hallways and talk. After all, character development is one of the main points, no?
Main admin of the official AAO Chatroom
Ace Attorneys: Emerging Legacies Team Member
Creator of AAO's #1 Roleplay, Endless Time! Come join today!

It even has a TVTropes page!

Image
ENDLESS TIME: WINNER OF BEST AAO RP
Also the winner of:
Spoiler : Endless Time's Awards :
Coolest Original Weapon or Power: The Relics
Best Villain: Thereme
Most Well-Written Character, Most Original Character Concept, Best Design: Narome (LunchPolice)
Most Depressing Character, Greatest Backstory: Kenneth Roymond (GuardianDreamer)
Greatest RP Moment Ever, Saddest Moment: Narome's Feeding off Mika
Best NPC: The Doctor (ShadowEdgeworth)
Best Fight Scene: Drey Wilkins vs. Narome (Drey Wilkins, LunchPolice)
Best World
Most Eccentric Character: Ewyn (GuardianDreamer)
Best Duo: Narome and Kea (LunchPolice, Paradoxinparticles)
Biggest Crowning Moment of Awesome: The Sabolin Battle
And Best GM: ME ;P
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