Whodunnit? (Blackrune wins like a boss...)

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Spongesonic
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Whodunnit? (Blackrune wins like a boss...)

Post by Spongesonic »

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This game is played between 7:00 PM and 12:00 - Central European Time, West African Time (UTC + 1)!
Let's face it. If you're on the Ace Attorney forums, you probably enjoy murder mysteries. Whodunnit, created by DudeWithAMask, is a game all about murder mysteries. Do your best to solve these murders. If you can. (Assuming you aren't already dead.) Don't worry - it's nothing too complicated.
Backstory
A bunch of AAO members have been invited to go to LAS VEGAS! They have been given the adress of a hotel. Unfortunately, upon arriving, they are treated to a very crappy hotel filled with cockroaches, bad plumming, and it's just all around awful. Upon arrival, all the AAO members are given their room keys at the recpetion desk. They are in the hotel lobby as we speak. Now, because the hotel only has SIX ROOMS, you all have to share rooms with each other.

Little do they know that a killer is in their midst, and intends to betray all of them.


How It Works
Don't worry, it's nothing too complex. At the beginning of the game, the GM (me) will select the killer (obviously). Naturally, the other players will be oblivious to his existence. At the start of the game, you will also be provided with a map of the hotel which you will be free to explore. There are two possible ways for this game to be won:
The killer will win if he's able to kill all the other members without being caught.
The members win if they are able to pinpoint the killer.
Doors can be broken down if a majority of the living layers have voted and a majority of that majority vote to break the door down.
The killer's methods may range from locked rooms to a massacre. It's completely up to him/her. The killer will, however, PM me about the murder method and who he intends to kill. When that happens, a a blackout will occur. During this blackout, their characters will lose all track of their movements and their locations will be unknown to each other. The 'victims' for each blackout will be sent a PM 'You are dead'. (A bit anticlimactic, I know, but...) They will also be informed of any actions the killer might've wanted them to take before they get... uhm... hacked off. Once the killer selects you - that's it. You're done for. If he wants you to do something reasonable that will benefit his trick, you'll do it whether you like it or not. In other words, this could be used for some great manipulation by the killer. It's all a matter of creativity.

Being the killer offers you two benefits aside from that:
The killer gains the complete map of the hotel, including any secret passages, should they exist.
The killer gets to PM me of any secret actions (actions that other members will not be aware of, such as inspecting certain thing, taking certain things, etc.,etc.).


There's also a bit of an interesting condition for the innocent side - you win if you figure out the killer and if you are able to solve his crimes in entirety. In other words, if someone like Blackrune were to come along, and locked rooms started to pop up, you would still need to actually solve them. Can't accuse without proof!

Additional Rules
The GM has all the normal GM rights. If something goes wrong, the GM can fix it. For instance, if it turns out that there are way too many rooms, the GM can magically close some of them off.
This mystery cannot be solved without clues that are not presented! In other words, while you are playing as you, you still can't use clues another person found until he/she tells you about it.
The killer's must've at least seen tools he uses to pull off his kills. If he has seen them and taken them with him secretly, then he can just use them at the time of the killing. If he has seen it but not taken it, he has to incorporate how he was able to get the weapon in his description of the crime.
At the start of each round, I will select a player I will call the 'detective'. That person has the right to use three secret actions. (In other words, do something that the other players and the killer himself is unaware of.)
The killer has the right to select an accomplice. This accomplice does not have to be revealed in the revealing of the solution. This accomplice cannot kill.
This accomplice is allowed to stay alive at the end (in other words, the killer doesn't have to kill him).
The killler has 12 Hours to kill everyone.
Time won't move in real-time, obviously. (In other words, I'll decide when I believe time should move forward.)
From the start, the killer has the right for ONE blackout per hour.
When the clock reaches the 12th hour and the killer failed to kill everyone, the killer has lost. However! During this time, other members will be forced to make their choice of the killer and explain the mystery. Should their answer be incorrect, nobody wins.
During one blackout, the killer can only kill ONE person.
The killer is allowed ONCE per game to kill TWO people in one blackout.
The killer's actions MUST be possible within his physical limitations (you can't just get out of a locked room like a magician...)
Label your actions with green, please. It would make things much easier:

Code: Select all

[color=#008000][b][/b][/color]
All of the entrants, please keep your online status hidden while playing.
The culprit cannot pickpocket during the blackout.


Current Map Status (Round 3)
Spoiler : :
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Character Status (Round 3)
Spoiler : :
Library
Joseppey
Mono-Kirisame - Coupon
Remillia Scarlet

Storage Room
Blackrune - Room Key (Own, Enigma's, Joseppey's)

Evolina and Joseppey's Room
Evolina deLuna

Joker's Room
Joker - Room Key (Own, DWaM's), Note
People Who Are Still Alive (Round 3)
Joker
Mono-Kirisame
Joseppey
Blackrune
Remillia Scarlet
Evolina deLuna

Victims (Round 3)
Perceygas - Stored into the Storage Room
Enthalpy - Much like Percey
DWaM - Met the Lion and the Witch
Enigma - It was him vs. the Guillotine
Singidava - BOOM! Headshot.
DLA - BONK! Goes the weasel.

The Survivors Win

Any commentary would be appreciated.
Last edited by Spongesonic on Sat Aug 11, 2012 10:55 pm, edited 58 times in total.
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DWaM
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by DWaM »

I'm sharing my room with Mono, eh? Well, I suppose it's fine, as long as he doesn't end up being the killer... XP
Suggestion - you could've put some other things on 4F, like empty (guest) rooms or something. Same with 3F, something like a game room or something, even if it's completely run down.
Last edited by DWaM on Mon Jul 30, 2012 6:23 pm, edited 1 time in total.
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Mono »

I share my room with DWaM? well I still ship DWaM x Rune x Mono soooo :3
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by percey »

...I am not worthy enough to share a room with the great Rune. :P
There wasn't a signature fad/meme/whatever here, what are you talking about?
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Spongesonic »

DWaM wrote:Suggestion - you could've put some other things on 4F, like empty (guest) rooms or something. Same with 3F, something like a game room or something, even if it's completely run down.
Just goes to show how crappy this hotel is.
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Blackrune »

percey is my roommate, eh? Fine by me.
Considering both first and second game, we were easily the most suspicious ones in both. *hi-five*
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by DWaM »

@Sponge:
I was kind of refering to the fact of giving the killer a bit more space to pull of his kills, but... It's you choice. :P
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Singidava »

Sharing room with Rem, eh? I suppose that's okay, even though I don't really know him :P
But why is he the one with the key!? I'm the poor innocent maiden that needs protection of the lock here~! DDD:
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Enthalpy »

Ugh... I hate it when the other person has the room key. Ah well.

Also, you made a small mistake on the map. You spelled "storage" as "stoarge".
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Spongesonic »

Singidava wrote:Sharing room with Rem, eh? I suppose that's okay, even though I don't really know him :P
But why is he the one with the key!? I'm the poor innocent maiden that needs protection of the lock here~! DDD:
Because of your "mental scarrings."

EDIT: Fixed the map.
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Singidava »

Spongesonic IN COURT wrote:
Singidava wrote:Sharing room with Rem, eh? I suppose that's okay, even though I don't really know him :P
But why is he the one with the key!? I'm the poor innocent maiden that needs protection of the lock here~! DDD:
Because of your "mental scarrings."

EDIT: Fixed the map.
Kyahaha~ Don't tell me you didn't enjoy it~! :awesome:
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Spongesonic »

Singidava wrote:
Spongesonic IN COURT wrote:
Singidava wrote:Sharing room with Rem, eh? I suppose that's okay, even though I don't really know him :P
But why is he the one with the key!? I'm the poor innocent maiden that needs protection of the lock here~! DDD:
Because of your "mental scarrings."

EDIT: Fixed the map.
Kyahaha~ Don't tell me you didn't enjoy it~! :awesome:
...I didn't.
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Remilia Scarlet »

Lies, you know me somewhat.

I find it pretty funny that we go from a big mansion to an extravagant, high-tech ship to a run down hotel. Pretty clever how you led the player to believe they'd be in another fancy environment by saying they were invited to Las Vegas.
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Enthalpy »

A hotel that is so run-down that it has a gift shop, no less.
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
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Re: Whodunnit? (Round 3 Starting Soon!)

Post by Spongesonic »

"Whodunnit?: Vegas Edition!"

As it turns out, Vegas isn't so great.
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