Hey guys, look! A NEW CHALLENGER APPROACHES!gotMLK7 wrote:Man forecast is looking a little cloudy today
Super Smash Brothers
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Re: Super Smash Brothers
Spoiler : :
- Spongesonic
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Re: Super Smash Brothers
Cloud = New Meta Knight
Just calling it now.
Just calling it now.
- Wackyman
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Re: Super Smash Brothers
Everyone is quick to label a DLC character as broken by their trailer alone.Spongesonic IN COURT wrote:Cloud = New Meta Knight
Just calling it now.
Wait for him to come out first. It's too soon to judge.
HIROSHI-SAMA IS STILL THE GREATEST.
SS Sleuth and I are the same person.
gotMLK7 fashioned the Trama picture below out of female skulls.
[3/19/14 11:31:48 PM] Ultimate Butt-Rubber (Gumpei): on the other hand you could try playing with your balls submerged in icy water
[3/19/14 11:31:51 PM] Nick (Hodou): yeah I'm thinking that's the idea.
Check out my first trial co-created with Dypo_deLina Firing up the Turnabout!
Call me Wacky.
SS Sleuth and I are the same person.
gotMLK7 fashioned the Trama picture below out of female skulls.
[3/19/14 11:31:48 PM] Ultimate Butt-Rubber (Gumpei): on the other hand you could try playing with your balls submerged in icy water
[3/19/14 11:31:51 PM] Nick (Hodou): yeah I'm thinking that's the idea.
Check out my first trial co-created with Dypo_deLina Firing up the Turnabout!
Call me Wacky.
- kwando1313
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Re: Super Smash Brothers
Especially since trailers are supposed to show characters at their most powerful...
Avatar made by Rimuu~
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Re: Super Smash Brothers
Welp. Time to ready my Materia. *Grabs the three elements from the beginning of FF7* (Fire, Ice and Bolt/Lighting.)
I'll be trying out Cloud when he comes out, so I best grab a Wii U first.
I'll be trying out Cloud when he comes out, so I best grab a Wii U first.
https://www.youtube.com/watch?v=BJ7NVjZ-Eyg
Golden Sun 4 coming out on the Switch with Golden Sun remakes of the first two games?
Was previously Ryuusai09.
Credit to Gumpei.
Grant Kirkhope is one of my favorite video game composer.
My favorite video game companies: Nintendo, Blizzard, former Rare, and former 3DO Company before it shut down.
Golden Sun 4 coming out on the Switch with Golden Sun remakes of the first two games?
Was previously Ryuusai09.
Credit to Gumpei.
Grant Kirkhope is one of my favorite video game composer.
My favorite video game companies: Nintendo, Blizzard, former Rare, and former 3DO Company before it shut down.
Spoiler : Favorite characters in video games :
Re: Super Smash Brothers
What makes the new DLC character interesting is that they appear to have a mechanic - I assume charging with down+B - to empower EACH of their special moves once full. (Maybe it charges faster if they're already hurt, in accordance to the way it worked in their game of origin.)
This is interesting to me, as it feels like a bit of power creep on paper. They have a reliable, fairly quick projectile they can use without worrying about losing an incomplete charge, compared to Donkey Kong, Samus, Wario, and whoever else of their ilk with special moves that are stored up and then depleted upon use - you have to abstain using them entirely except at full charge, in most circumstances. This new DLC character laughs in the face of this limitation.
Of course, once charged up it appears ANY special move use will expend the meter, so then it falls to how reliable their normal attacks are for staving off the opponent's advances until the perfect moment to unleash whatever strong special move you have in mind. Frame data wise, from estimations, they seem pretty good.
Their standard recovery does not appear to be very good, on the level of Ike. A charged version of this appears to be among the best vertical recoveries in the game, but then you expend the charge doing it. (Losing the charge is, admittedly, much more preferable to losing a stock!!)
In terms of further weaknesses... I wouldn't be surprised if they actually lacked kill power outside of charged special attacks and instead have base knockback/knockback growth rates intended to give them some space to charge up their meter. They might potentially be vulnerable to heavy rushdown if their out-of-shield options aren't very good.
As it is, aside from the power creep in regards to the concept of "stored" special moves, I think this is another winning gameplay design from Sakurai and friends as presented... and I can't wait to play!
This is interesting to me, as it feels like a bit of power creep on paper. They have a reliable, fairly quick projectile they can use without worrying about losing an incomplete charge, compared to Donkey Kong, Samus, Wario, and whoever else of their ilk with special moves that are stored up and then depleted upon use - you have to abstain using them entirely except at full charge, in most circumstances. This new DLC character laughs in the face of this limitation.
Of course, once charged up it appears ANY special move use will expend the meter, so then it falls to how reliable their normal attacks are for staving off the opponent's advances until the perfect moment to unleash whatever strong special move you have in mind. Frame data wise, from estimations, they seem pretty good.
Their standard recovery does not appear to be very good, on the level of Ike. A charged version of this appears to be among the best vertical recoveries in the game, but then you expend the charge doing it. (Losing the charge is, admittedly, much more preferable to losing a stock!!)
In terms of further weaknesses... I wouldn't be surprised if they actually lacked kill power outside of charged special attacks and instead have base knockback/knockback growth rates intended to give them some space to charge up their meter. They might potentially be vulnerable to heavy rushdown if their out-of-shield options aren't very good.
As it is, aside from the power creep in regards to the concept of "stored" special moves, I think this is another winning gameplay design from Sakurai and friends as presented... and I can't wait to play!
- energizerspark
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Re: Super Smash Brothers
so how about those new characters then
- Spongesonic
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Re: Super Smash Brothers
Methinks Nintendo's about to changes Smash Bros. to an M rating...
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Re: Super Smash Brothers
Too bad, the new character trailer said the rating is STILL E for everyone so yeah!
- Spongesonic
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Re: Super Smash Brothers
Just bought the new DLC with my Christmas money. I don't regret spending a single penny.
- Ami
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Re: Super Smash Brothers
Got bored and started theorycrafting a Smash RPG.
Working with the original twelve:
- Mario: Fighter/Spell-user. Specializes in low-damage multiple attacks, fire magic, and counters.
- Donkey Kong: Berserker. Slow, high-damage attacker with a couple of status-inducing skills.
- Link: Ranger/Tank. Specializes in maneuverability, missile absorption, and usage of traps.
- Samus: Archer. High-speed, high-damage, but low resources/mp and defense.
- Yoshi: Rogue. High-maneuverability, high-speed, status-inducer. Low defenses.
- Kirby: Mimic/Monk. High-damage, but needs combos. Mimics other PC's, but must use own stats.
- Fox: Assassin. High-speed small attacks, some elemental properties, high evasion: but low defenses and attack.
- Pikachu: Mage. Very low defenses, high-range, high-damage, also carries status-inducers.
- Luigi: Fighter/Spell-user. Same as Mario, but trades off some speed for some extra defense.
- Captain Falcon: Monk. High-damage/maneuverability, low defenses.
- Ness: Artificer. High focus on various powerful attacks, but stats generally low and requires patience to build up.
- Jigglypuff: Bard. High-risk, high-reward stat-inducer that can crowd control from afar, but needs to be dangerously close to do any damage. Low defenses and speed, but some maneuverability.
Working with the original twelve:
- Mario: Fighter/Spell-user. Specializes in low-damage multiple attacks, fire magic, and counters.
- Donkey Kong: Berserker. Slow, high-damage attacker with a couple of status-inducing skills.
- Link: Ranger/Tank. Specializes in maneuverability, missile absorption, and usage of traps.
- Samus: Archer. High-speed, high-damage, but low resources/mp and defense.
- Yoshi: Rogue. High-maneuverability, high-speed, status-inducer. Low defenses.
- Kirby: Mimic/Monk. High-damage, but needs combos. Mimics other PC's, but must use own stats.
- Fox: Assassin. High-speed small attacks, some elemental properties, high evasion: but low defenses and attack.
- Pikachu: Mage. Very low defenses, high-range, high-damage, also carries status-inducers.
- Luigi: Fighter/Spell-user. Same as Mario, but trades off some speed for some extra defense.
- Captain Falcon: Monk. High-damage/maneuverability, low defenses.
- Ness: Artificer. High focus on various powerful attacks, but stats generally low and requires patience to build up.
- Jigglypuff: Bard. High-risk, high-reward stat-inducer that can crowd control from afar, but needs to be dangerously close to do any damage. Low defenses and speed, but some maneuverability.
since 2008!
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Re: Super Smash Brothers
Anyone main Mr. Game and Watch here?
- Jim Raynor
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Re: Super Smash Brothers
So it's that time of the year again! Starring a new Super Smash Brothers game!
Super Smash Bros. is coming to Nintendo Switch!
I realize that this has been over a month at this point, but this is still the perfect time. This shall be put up in the main post of this topic.
Super Smash Bros. is coming to Nintendo Switch!
I realize that this has been over a month at this point, but this is still the perfect time. This shall be put up in the main post of this topic.
https://www.youtube.com/watch?v=BJ7NVjZ-Eyg
Golden Sun 4 coming out on the Switch with Golden Sun remakes of the first two games?
Was previously Ryuusai09.
Credit to Gumpei.
Grant Kirkhope is one of my favorite video game composer.
My favorite video game companies: Nintendo, Blizzard, former Rare, and former 3DO Company before it shut down.
Golden Sun 4 coming out on the Switch with Golden Sun remakes of the first two games?
Was previously Ryuusai09.
Credit to Gumpei.
Grant Kirkhope is one of my favorite video game composer.
My favorite video game companies: Nintendo, Blizzard, former Rare, and former 3DO Company before it shut down.
Spoiler : Favorite characters in video games :