Implementing Perceive

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Re: Implementing Perceive 

Message par E.D.Revolution » Mer Mars 12, 2014 3:54 am

Download it and open the rar/zip files in them. Ignore the 40 day trial thing. They will never lock you out of using WinRAR after 40 days.
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Re: Implementing Perceive 

Message par dragonspirit » Mer Mars 12, 2014 5:08 am

Two questions.
1, What is the link for downloading?
2, can someone just post them?
That's all.
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Re: Implementing Perceive 

Message par mercurialSK » Jeu Déc 11, 2014 3:39 am

Bumping this up just to contribute a cleaned version of Thursday's Amazing Technicolour Battlefield rip. XD

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Backlog: v6 Perceive generator, Apollo, everything else (My thread)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
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Re: Implementing Perceive 

Message par E.D.Revolution » Jeu Déc 11, 2014 4:33 am

You know, since you wrote/scripted the code for it for your winning trial, could you, perhaps, make a v6 guide on it?
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Re: Implementing Perceive 

Message par mercurialSK » Dim Déc 28, 2014 2:03 pm

I plan to XD

The thing is that the current implementation for the lower screen is very very hack-y, so wasteful on server resources that it must be hosted on a paid web host (thanks Ferdie) and dies on computers that have low processing power... I'm in the middle of working something out that uses AAO's features instead (right now it's running an external .php) but it's not at a stage where it's easy right now. Right now a lot of the positioning is done by cross-referencing a list of text co-ordinates but it'd be faster and a lot less complicated in the long run to make some webpage GUI that can display visuals and generate trial data code for copy-paste instead. It's also safer for integrity and stuff too, so yeah that's what I'm working on.

It's like at least a month away before I can release any generator "quirk-free" though (and then I'd have to write the tutorial, which will take forever because I can't write) so I thought I'd contribute the cleaned background just for now.
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Backlog: v6 Perceive generator, Apollo, everything else (My thread)
Someday, on AAO™: Chris Tenson: Ace Attorney & A Turnabout Called Justice (pt 2)
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Re: Implementing Perceive 

Message par E.D.Revolution » Dim Déc 28, 2014 6:28 pm

That's what I'm thinking, as well. I figured your way was quite messy...

Spoiler : unreleased content :
which is why I believe it could only be done once when there was a potential to have it done in an integrated investigation or CE block


However, I do have a proposal to streamline this. Have a look here.
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