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Text Speed

Posted: Thu Nov 17, 2011 2:49 am
by ZeromusXZ
What you need to know:
-Simple experience using the text box
============================

Alright, so basically everyone knows how to use the text option! But, have you ever wondered about changing the text speed?


1. Open your project.
2. Click on the tab "Script"
3. Go to the frame you want to edit the text speed
4. Click on the box (The one that is in "Text".)
5. Now you may type anything in the text box.... etc....
6. Move your cusor (Mouse) to text options
7. There you may change your text speed.


REMEMBER: Making the number higher will make the speed go faster.

Making the speed go slower: Instead of 1 (Regular speed) you may want to
make the text speed slower huh? Well then, change the text speed to stuff like
0.6 or 0.7 or even 0.1

Congratz! You now know how to change the text speed.

Example Here: http://aceattorney.sparklin.org/jeu.php?id_proces=32020
Just messing around with the speed ^

Trick by: Zeel1
That is a good tip about slowing it down, though. Also, if you surround the text in color tags, it comes out immediately. For example, when I want regular text to all be there the second they get to the frame, I put <white> and </white> around it.
Requested by: Thursday
Tip: Use regular text for conversations and stuff....
Use Slow Text for sad moments... weak characters... date and time... etc...
Use fast text for exciting moments like: Murdering... Suprise events.... etc...

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 3:04 am
by Zeel1™
No offense, but... "most people don't know how"? I wouldn't really call it a complicated or cryptic process... :P

That is a good tip about slowing it down, though. Also, if you surround the text in color tags, it comes out immediately. For example, when I want regular text to all be there the second they get to the frame, I put <white> and </white> around it.

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 3:06 am
by Thursday
Nice guide :)
Maybe you could also add tips, like when to speed up/slow down text? One problem I see in some trials is that the text is too fast or too slow in some places. For example, date and time.

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 3:08 am
by ZeromusXZ
Zeel1™ wrote:No offense, but... "most people don't know how"? I wouldn't really call it a complicated or cryptic process... :P

That is a good tip about slowing it down, though. Also, if you surround the text in color tags, it comes out immediately. For example, when I want regular text to all be there the second they get to the frame, I put <white> and </white> around it.
Oh! Thanks! I'll change that!

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 3:10 am
by ZeromusXZ
Thursday wrote:Nice guide :)
Maybe you could also add tips, like when to speed up/slow down text? One problem I see in some trials is that the text is too fast or too slow in some places. For example, date and time.
That's not a bad idea! Thanks.

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 4:27 am
by E.D.Revolution
You need to account for browsers. Firefox traditionally has text speed problems, for any value above 1, the speed is somehow still one (fixable on the browser side, but inconvenient.) Whereas Chrome actually is faithful to the speed.

I would recommend the range of speed to be from 0.66 to 2.0. 2.0 is VERY fast and anything higher is TOO fast. 0.66 is slow, and anything lower will be TOO slow. And yes, 1.0 is the default standard, though I personally use 1.5.

Re: Tutorial: Text Speed

Posted: Thu Nov 17, 2011 7:25 pm
by Meph
Nice guide. It might help to mention how text speed is calculated, so that it's easier to understand what's the best text speed to use. Basically, it's relative, so when you use "2", it will double the speed, and when you use 0.5, it will half the speed. It's like this: NormalTextSpeed × ChangedTextSpeed.
E.D.Revolution wrote:Firefox traditionally has text speed problems, for any value above 1, the speed is somehow still one (fixable on the browser side, but inconvenient.)
That's because there's a bug in Gecko's graphics engine called "Cairo", which is made by another open source project. When Gecko was upgraded to the latest version of Cairo, last year, GIF images started to cause a lot of lag, and it's affecting text speed, too.

Re: Text Speed

Posted: Fri Nov 18, 2011 10:02 pm
by mAc Chaos
I thought they fixed the GIF problem though?

Re: Text Speed

Posted: Fri Nov 18, 2011 10:09 pm
by Thursday
(At least on my laptop) The text is alright if there isn't a character on-screen, but it slows down magnificently if there is one present. I'd say the bug is still there :|

Re: Text Speed

Posted: Tue Nov 22, 2011 5:47 am
by Meph
mAc Chaos wrote:I thought they fixed the GIF problem though?
They fixed a bug that made it even worse when more than one is used. The main bug wasn't fixed, though.