Search found 1268 matches

by ThePaSch
Sat Mar 25, 2023 12:22 am
Forum: Comments and Ideas
Topic: [E] CSS in editor
Replies: 5
Views: 836

Re: [E] CSS in editor

I don't think this is something that's likely to be implemented anytime soon. I agree it would be cool to have, and it's certainly not impossible , but there are indeed security concerns, and they could be wide-reaching. Allowing for this would likely require for a huge refactor of AAO's code and a ...
by ThePaSch
Sat Mar 25, 2023 12:13 am
Forum: Comments and Ideas
Topic: Any plans to Add Stop All Sound effects AND/OR custom Bleps?
Replies: 15
Views: 772

Re: Any plans to Add Stop All Sound effects AND/OR custom Bleps?

I don't even think it's that hard to implement, it's already all coded in for the Music. The main issue with the current implementation of sounds and music is that the trial player currently does not keep track of which sound effects are playing, as sound effects tend to be a "fire-and-forget&...
by ThePaSch
Sun Dec 11, 2022 5:16 am
Forum: Forenspiele
Topic: Die Werwölfe von Düsterwald
Replies: 7317
Views: 549322

Re: Die Werwölfe von Düsterwald

Werwolf when? Ist mir auch Wumpe, wer leitet. Kann's selbst machen, oder wenn jemand anderes will, auch jut. Lasst mal wissen, wer Lust hätte. Ich würde der Bloodborne-Runde ja sogar einen Endpost geben. Hab nur keine Ahnung mehr, was die Nachtaktionen waren, also die würden fehlen. :mrgreen: Intere...
by ThePaSch
Sat May 08, 2021 7:45 pm
Forum: AAO Developer's corner
Topic: Static Testing on Firefox
Replies: 13
Views: 4168

Re: Static Testing on Firefox

That worked, thanks. Although since I can't actually save a trial that way, it's not too great for actually testing if features work beyond the UI. I guess I'll probably have to just bite the bullet and set up the SQLite/PHP stuff to properly test. Yes, that was going to be my suggestion anyway. Yo...
by ThePaSch
Sat May 08, 2021 1:00 pm
Forum: AAO Developer's corner
Topic: Static Testing on Firefox
Replies: 13
Views: 4168

Re: Static Testing on Firefox

Try the following in Firefox: Type "about:config" into the address bar and hit return. Accept any disclaimers that may pop up. In the search bar, search for "privacy.file_unique_origin". Double-click that entry - which should currently be set to "true" - to set it to &q...
by ThePaSch
Wed May 05, 2021 12:59 pm
Forum: Comments and Ideas
Topic: [E] Invisible Textboxes
Replies: 9
Views: 1910

Re: [E] Invisible Textboxes

Okay, can you give me an example of a scene like this in the main games, that has text but not the grey textbox? Is it really that important to have this backed by anything from the main games? As far as I'm aware, the main games also don't show any variables inside the text box at any point - but ...
by ThePaSch
Sat Apr 03, 2021 9:14 pm
Forum: Comments and Ideas
Topic: Center names in textboxes
Replies: 2
Views: 1050

Re: Center names in textboxes

In most AA games, it's centered, but it's left aligned in DD and SoJ. I'd say we center it, since AAO is "emulating" the DS/GBA games, not the 3DS games - as such, we should probably stick to their style. Perhaps we could make it customizable if we ever get around to implementing differen...
by ThePaSch
Sat Apr 03, 2021 1:33 pm
Forum: Comments and Ideas
Topic: [E] Grayscale filter and custom sprite X positioning/movement speed
Replies: 5
Views: 1479

Re: [E] Grayscale filter and custom sprite X positioning/movement speed

Ah, good to hear grayscale is already in the works. I would think it would just be as simple as applying CSS grayscale filters to all sprites and background images, but I guess that alone isn't enough? Well, I'll trust that those working on it know what they're doing. Sure, but that would probably ...
by ThePaSch
Sat Apr 03, 2021 1:01 pm
Forum: Comments and Ideas
Topic: [E] Grayscale filter and custom sprite X positioning/movement speed
Replies: 5
Views: 1479

Re: [E] Grayscale filter and custom sprite X positioning/movement speed

Your first suggestion is already in the works, though it's a bit more complicated to implement than you might think (mostly since it has a larger scope than just grayscale). Enthalpy will be able to tell you more about this, I think. Your second suggestion certainly sounds doable - I'll have to take...
by ThePaSch
Wed Feb 17, 2021 11:55 pm
Forum: Bug reports
Topic: [P] loading_images bar no longer appearing, cannot start any trial.
Replies: 4
Views: 1996

Re: [P] loading_images bar no longer appearing, cannot start any trial.

This is a known issue - one which only recently come to Enthalpy's and my attention - that I strongly suspect to be a consequence of our recent change to how AAO handles and plays audio. The issue seems to appear in trials that have music or audio tracks with a defined volume of over 100. Our old au...
by ThePaSch
Tue Feb 16, 2021 11:39 am
Forum: Your art
Topic: [Music] ThePaSch's Magnificent Musical Muse
Replies: 26
Views: 11459

Re: [Music] ThePaSch's Magnificent Musical Muse

It's been 6 months-ish again - so, yep, it's time for a new track! This time, we ponder the case's new unexpected developments as we desperately wait for someone to just finally Confess the Truth ... but it won't be that easy, of course, will it? I didn't do anything overly fancy with this one - it ...
by ThePaSch
Mon Feb 15, 2021 1:09 am
Forum: Comments and Ideas
Topic: [E] Seeing where Elements are used
Replies: 4
Views: 1707

Re: [E] Seeing where Elements are used

I wouldn't say a button or a menu would be the best way to do this. The way I see it, just have a little icon somewhere on an item's frame; hovering over it would display frames that depend on it in a little tooltip. That's non-invasive, self-explanatory once you've hovered over it once, and doesn't...
by ThePaSch
Wed Nov 11, 2020 1:38 pm
Forum: Help and Support
Topic: Sounds will cut-out mid-trial!
Replies: 2
Views: 1269

Re: Sounds will cut-out mid-trial!

Sandoozles: The next time this happens to you, could you hit F12 on your keyboard while having the AAO browser tab in focus, navigate to the Console tab in the new dock that opens, and let me know if there are any lines of text with a red background ? Those would be (mostly) Javascript errors; some ...
by ThePaSch
Sun Oct 18, 2020 8:16 pm
Forum: Comments and Ideas
Topic: [E] Request to add missing sfx/music
Replies: 6
Views: 2764

Re: Request to add missing sfx/music

If it's too much to host, I understand. I think that was one bit of the rationale that I've seen about this topic in the past. Another is that this is a 2D case maker, in the style of the old DS games, so including DS5+ content would feel out-of place. It would also either mean only including it pa...
by ThePaSch
Wed Oct 14, 2020 4:53 pm
Forum: News and Announcements
Topic: Development news: Forum upgrade
Replies: 18
Views: 22652

Re: Development news: Forum upgrade

Posts on the front page still seem like a mess of BBcode. Do you have any idea what could be causing that, Unas?