Search found 5767 matches
- Sun Nov 08, 2020 9:55 am
- Forum: Your Trials
- Topic: [T] Turnabout Generations [Pt. 2: Need Feedback!] ○
- Replies: 614
- Views: 95688
Re: [T] Turnabout Generations [Pt. 2: Need Feedback!] ○
Unfortunately, a lot of stuff got borked when Dropbox changed their business model. It'll be forever, if ever, if I can get this fixed. Not only the pics but also the music and sfx used will have to be migrated. As I'm missing files, it's very unlikely that this'll ever get fixed.
- Tue Aug 18, 2020 12:08 am
- Forum: Bug reports
- Topic: [S] Unsecured Site Triggering Antispam/Antivirus
- Replies: 6
- Views: 4599
Re: [S] Unsecured Site Triggering Antispam/Antivirus
I'm surfing with the HTTPS and re-upped the security suite. So far, nothing is tripping and everything is working fine so far.
- Tue Aug 18, 2020 12:05 am
- Forum: Your art
- Topic: E.D.'s Practical Arts [Cellphone Remixes Up!]
- Replies: 255
- Views: 45721
Re: E.D.'s Practical Arts [Cellphone Remixes Up!]
Yes, ringtones. Why did my brain not come up with that.
I see what you do mean. I had to take what was essentially 8-10 instruments and condense them into 2-3. I can see what you mean by hectic. Also, I shortened them themes down to 30-45 seconds, so yes I did up the tempo on those.
I see what you do mean. I had to take what was essentially 8-10 instruments and condense them into 2-3. I can see what you mean by hectic. Also, I shortened them themes down to 30-45 seconds, so yes I did up the tempo on those.
- Sun Aug 16, 2020 12:39 am
- Forum: Your art
- Topic: E.D.'s Practical Arts [Cellphone Remixes Up!]
- Replies: 255
- Views: 45721
Re: E.D.'s Practical Arts [Cellphone Remixes Up!]
Hmm, to be honest I think OpenDrive might be slow today. I got the same problem testing my link. If it's slow later today or tomorrow or not working, I'll rehost it.
- Sat Aug 15, 2020 11:28 pm
- Forum: Your art
- Topic: E.D.'s Practical Arts [Cellphone Remixes Up!]
- Replies: 255
- Views: 45721
Re: E.D.'s Practical Arts [Cellphone Remixes Up!]
It's been a while, but I recently got back into the business after a long sabbatical. While trying to replace soundtracks in my cases, I dabbled in some remixes. Basic, mind you. But here are some remixes that I do not plan to use in a case. These are Cellphone Remixes of character's themes, done in...
- Fri Jul 10, 2020 1:11 am
- Forum: Your art
- Topic: Starora's Evidence Emporium (Accepting Requests!)
- Replies: 200
- Views: 78176
Re: Starora's Evidence Emporium (Accepting Requests!)
This works for me. Thanks!
- Thu Jul 09, 2020 11:42 am
- Forum: Help and Support
- Topic: Clearing Inbox
- Replies: 4
- Views: 1894
Re: Clearing Inbox
The maximum number of inboxes you can have is 5. Otherwise, you're going to have to delete messages.
- Thu Jul 09, 2020 1:34 am
- Forum: Your art
- Topic: Starora's Evidence Emporium (Accepting Requests!)
- Replies: 200
- Views: 78176
Re: Starora's Evidence Emporium (Accepting Requests!)
Hey, I got two requests for you: Would you mind making shot glasses? Something like this . And would also mind making an empty IV vial? I'm thinking along the lines of this . The only other thing I request from this particular piece is that there is an empty label, for customization purposes. I trie...
- Mon Jul 06, 2020 4:24 pm
- Forum: V6 Tutorials
- Topic: Psyche Locks for v6: Comprehensive Edition
- Replies: 22
- Views: 19406
Re: Psyche Locks for v6: Comprehensive Edition
Here's my verdict: 50/50 On one hand, the fades are good for everything regarding preparing for Psyche Locks. Take that, negatized background (since that's not an option yet here, import negatized background) for 1 second. Fade out said background next frame for 1 second. On the other hand, fades ar...
- Thu Jul 02, 2020 9:00 pm
- Forum: Comments and Ideas
- Topic: Back Button should set flashing health points to zero.
- Replies: 2
- Views: 3053
Re: Back Button should set flashing health points to zero.
This was actually documented in a guide of mine : All prompts in psyche locks will have a back button. The only problem here is that there is no escape conversation when you go back . Do not worry about this. Just focus on the scripting. Write the conversation as usual. About a couple of frames befo...
- Wed Jul 01, 2020 5:09 am
- Forum: V6 Tutorials
- Topic: Fey and Wright's Elements of Style
- Replies: 2
- Views: 5124
Re: Fey and Wright's Elements of Style
Hey, so I was reading this guide as a refresher, and there are a few things I would change. Timestamp You have this the other way around. It should be this: Month Day, Time (Optional) General Location Specific Location e.g. February 14, 10:00 AM District Court Courtroom No. 1 If the place does not h...
- Tue Jun 30, 2020 12:16 am
- Forum: Your art
- Topic: Request Topic
- Replies: 5905
- Views: 803351
Re: Request Topic
Thanks for taking the request. Minimum: No hat, hair cut down to short (at the very least, his hair is not long. Shoulder length is fine, short hair is ideal) Adequate: No hat plus no cape plus the haircut. Ideal: Haircut and in a nice suit. The character I had written uses pretty much all of Old Va...
- Sat Jun 13, 2020 9:40 am
- Forum: Your art
- Topic: Request Topic
- Replies: 5905
- Views: 803351
Re: Request Topic
Not really a formal request, but does anyone have an edit of Valant without the hat (minimum) or an edit of Valant in normal-ish clothes? It's a shot in a dark if it does exist. Edit: I'm making this a formal request. Would anyone be able to make an edit of Valant (old) without his hat (minimum) or ...
- Wed Jun 03, 2020 4:46 am
- Forum: Your Trials
- Topic: [T] Mia Fey: ASA (Important Development News!) ★○○○○
- Replies: 1105
- Views: 116456
Re: [T] Mia Fey: ASA (Important Development News!) ★○○○○
Post about it there and then we can talk.
- Tue Jun 02, 2020 11:30 pm
- Forum: Your Trials
- Topic: [T] Mia Fey: ASA (Important Development News!) ★○○○○
- Replies: 1105
- Views: 116456
Re: [T] Mia Fey: ASA (Important Development News!) ★○○○○
I want to say the end of this week. But any further developments for the series won't be on AAO.