Search found 822 matches
- Wed Nov 03, 2021 1:50 am
- Forum: Tutorials
- Topic: AutoHotkey for Faster Editing
- Replies: 21
- Views: 8986
Re: AutoHotkey for Faster Editing
Glad to see this website is still live and kicking!
- Wed Jul 01, 2020 8:05 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
I can't believe I never found out about this. Half of the sounds and visuals are broken now but what a blast, the humor is incredible and I love the concept so much. Shame the final round isn't finished... Thanks, glad you like it! Yeah, it needs some maintenance for the missing files. They stopped...
- Tue Aug 18, 2015 2:32 am
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
Any sprite skills?cesar26100 wrote:It's really cool seeing that this will eventually be completed! I wish I could help with the final round but my programming skills are nowhere near what's needed for a game like this xD. Good luck finishing the project!
- Mon Aug 17, 2015 8:49 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
Use: http://aceattorney.sparklin.org/Legacy_V5/jeu.php?id_proces=XXXXX Once the other issues on my queue clear up, I'll be ensuring that Omniscient works on v6 personally. I updated the links. Thanks! It's nice to see progress return to this project! I remember when I was starting out, this was one...
- Mon Aug 17, 2015 6:21 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
I really appreciate you being willing to do that!Enthalpy wrote:Use: http://aceattorney.sparklin.org/Legacy_ ... oces=XXXXX
Once the other issues on my queue clear up, I'll be ensuring that Omniscient works on v6 personally.
- Mon Aug 17, 2015 4:32 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
I'm behind the times; I didn't even realize that was the case. Thanks for pointing it out!cesar26100 wrote:You should probably change the links in the OP to LegacyV5 ones. The ones you have right now redirect to v6 and a lot of the functions these games have don't work.
Do you know how I do that?
- Sun Aug 16, 2015 8:09 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
Programmer by profession.123fendas wrote:I played a bit of the first one. All I gotta say is; you're a variable master.
- Fri Jul 03, 2015 3:58 pm
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
Hey all, I am very thankful for the interest in the Omniscient Game. I wish I had time to fix all the bugs, as well as finish the final round. It is not so much work that it can't be done, but with a wife, a kid and house now, as well as being the bread-winner for the family, it's hard to find time ...
- Fri May 02, 2014 2:04 am
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
Fixing that stuff would probably take as long as making a new round. If possible, please play with v5. If that's not possible, please bug Unas to make it possible.
- Thu May 01, 2014 2:16 am
- Forum: Your Trials
- Topic: [M] The Omniscient Game (Final Round: 70%) ●●●●●●○
- Replies: 594
- Views: 75918
Re: [M] The Omniscient Game (Final Round: 56%) ●●●●●●○
It's mostly there, but there's still work to do, and little time to do it. I really want to finish it, but I'd have to find some time when there's nothing else going on, and that doesn't happen much anymore. Sorry for leaving everyone hanging like that! I may have to just cut some stuff out to make ...
- Sun Nov 24, 2013 3:47 pm
- Forum: Your art
- Topic: Create-Your-Own AA Investigation Scene (Please contribute!)
- Replies: 27
- Views: 6906
Re: Create-Your-Own AA Investigation Scene (Please contribut
And I'm not even trying to keep it going.
Thanks, Phoenix Fanatic. I just added it.
Thanks, Phoenix Fanatic. I just added it.
- Fri Aug 23, 2013 5:03 am
- Forum: Video Games
- Topic: Layton Brothers: Mystery Room
- Replies: 23
- Views: 5294
Re: Layton Brothers: Mystery Room
After playing more, I kind of wish it didn't lead you along so much. I suppose it's fine for a casual crowd, as it's hard to get stuck, but it feels more like an interactive storybook at times than a game. Still, I am enjoying the cases and the overall story.
- Sat Aug 17, 2013 4:18 pm
- Forum: Your Trials
- Topic: Text2Case (Convert Text to AAO Cases)
- Replies: 37
- Views: 7846
Re: Text2Case (Convert Text to AAO Cases)
Yes, I instead had custom images to take care of the scrolling.
Anything V6-specific can be manually added after imported.
Anything V6-specific can be manually added after imported.
- Thu Aug 15, 2013 4:50 pm
- Forum: Your Trials
- Topic: Text2Case (Convert Text to AAO Cases)
- Replies: 37
- Views: 7846
Re: Text2Case (Convert Text to AAO Cases)
I'm wondering... When V6 comes out, will you rewrite it to support that version, too? Text2Case only writes to V5. I talked to Unas about this, and because the V6 editor can upgrade from V5, it should be able to convert it as required. I probably won't re-write Text2Case to write V6 code. If this s...
- Sun Jun 30, 2013 1:51 am
- Forum: Video Games
- Topic: Layton Brothers: Mystery Room
- Replies: 23
- Views: 5294
Re: Layton Brothers: Mystery Room
Yeah I hope they make it more available on other systems.Bad Player wrote:No, but I don't own any iOS product, and don't plan to anytime soon.Jean Of mArc wrote:You prefer to watch other people play games?Bad Player wrote:Lemme know when there's a LP on youtube