Search found 392 matches

by TimeAxis
Thu Oct 05, 2023 11:40 pm
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I know I said no more hypeshots, but social media has conditioned me to thrive on instantaneous feedback, and I have enough early material to post random vague stuff that doesn't really give anything major away, so here. https://i.imgur.com/sYzyOsU.png I mean it does give one thing away, but I thin...
by TimeAxis
Thu Oct 05, 2023 11:36 pm
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I know I said no more hypeshots, but social media has conditioned me to thrive on instantaneous feedback, and I have enough early material to post random vague stuff that doesn't really give anything major away, so here. https://i.imgur.com/sYzyOsU.png I mean it does give one thing away, but I think...
by TimeAxis
Mon Sep 25, 2023 9:58 pm
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I'm at about 500 frames so far. Not many compared to some people, but hey, I'm going for quality over quantity. My editor layout is a mess, but that's okay. I made some scenes a little out of order, so I've got a bit of a blank to fill in currently. Lot of competition this time around, so I'm in no ...
by TimeAxis
Thu Sep 21, 2023 1:24 am
Forum: Your Trials
Topic: [M][CE] HALLOWEEN HERO ●
Replies: 28
Views: 11633

Re: [M][CE] HALLOWEEN HERO ●

And I thought Champion of Turnabouts was magic. This one lets you cast six whole types of it! As a fan of JRPGs, this one hit the spot. Even down to its bare essentials, the joy of leveling up and seeing big number get bigger cannot be matched. And of course, the impressiveness of this being done i...
by TimeAxis
Wed Sep 20, 2023 4:39 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

Dylan Dog wrote: Tue Sep 19, 2023 9:35 pm I've come to make an announcement.
Spoiler : :
Image
by TimeAxis
Sat Sep 16, 2023 1:40 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

As it turns out, I was fickle and changed my mind very quickly. Here's my final hypeshot. Any more and it actually would give the game away. https://i.imgur.com/pIyS2ww.png If this looks like gibberish, don't worry. Me and my team are working hard on the patch. Text re-insertion is working, and I'v...
by TimeAxis
Fri Sep 15, 2023 8:53 pm
Forum: Help and Support
Topic: Define a Variable to RANDOMLY select a number?
Replies: 5
Views: 2224

Re: Define a Variable to RANDOMLY select a number?

For your other question, it’s all technically within javascript, not PHP, but the expression system is sort of a custom scripting language designed by Unas, so you can’t necessarily rely on any knowledge of existing languages. This thread, particularly the “Henke’s explanation of the expression engi...
by TimeAxis
Fri Sep 15, 2023 8:41 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

As it turns out, I was fickle and changed my mind very quickly. Here's my final hypeshot. Any more and it actually would give the game away. https://i.imgur.com/pIyS2ww.png If this looks like gibberish, don't worry. Me and my team are working hard on the patch. Text re-insertion is working, and I've...
by TimeAxis
Wed Sep 13, 2023 5:35 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I've started in the editor. (Technically only about 100 frames so far, but they're good frames.) My initial estimate of this being about the scope of Champion of Turnabouts was a significant underestimation. I didn't factor in how much time the assets would take, but I do have the majority of what I...
by TimeAxis
Mon Sep 04, 2023 1:13 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

In celebration of Labor Day (one of my personal favorite holidays), have the batch of hypeshots from QotU I promised. https://i.imgur.com/8Lrl3dC.png https://i.imgur.com/Zfw1zZu.png https://i.imgur.com/l9jKBSN.png https://i.imgur.com/fFJjvX2.png There are two (maybe three) things here in common wit...
by TimeAxis
Sun Sep 03, 2023 2:37 pm
Forum: Your Trials
Topic: [M][CE] Champion of Turnabouts ★●
Replies: 44
Views: 60321

Re: [M][CE] Champion of Turnabouts ★

when your case attracts more spambots than players

feelsbadman
by TimeAxis
Fri Sep 01, 2023 1:53 pm
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I just realized we have one less month than I thought we did. Unless I somehow kick things into Trans-AM, you are almost certainly going to get an unfinished entry from me. I still technically don’t even have any lines written.
by TimeAxis
Tue Aug 22, 2023 5:44 am
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

I've got a 7-page very rough outline of things, That sounds like an oxymoron... Especially to someone like me, who barely outlines at all. But if you've got that much content to show in this case, I'm excited! Even if I'm not in the niche you're aiming for! I should clarify that like half of that 7...
by TimeAxis
Mon Aug 21, 2023 6:21 pm
Forum: Case Competition
Topic: Into the Takumi-Verse! Results!
Replies: 387
Views: 3691335

Re: Into the Takumi-Verse!

So far I haven't even touched the editor yet. But I've got a 7-page very rough outline of things, and I've been gathering and making a ton of assets, so it's shaping up alright. I honestly have no idea how far I'll be able to get, or whether I'll be able to completely finish it in time, but we'll se...
by TimeAxis
Mon Aug 21, 2023 4:04 am
Forum: Help and Support
Topic: [Tool] TimeAxis's Scripts (Keyboard Control, Backlog)
Replies: 10
Views: 29201

Re: [Tool] AAO Keyboard Controls Script

While I could theoretically make a hotkey to click on any particular known unique button (like I did manage to make an arrow key movement script for Halloween Hero, and I could add present/press hotkeys, although I don't really feel like it atm), dialogue choice buttons don't have any unique identif...