Magical Girl
Character Name: Kazuko Ota
Sex/Gender: Trans girl, she/her and they/them are both appropriate.
Age: 17
Appearance:
Yeah so this is the general idea. As you can see: A lot of the same shade of blue, with some white added in after she realized that all of one color felt weird. Kazuko is about 177 centimeters tall, though this can be hard to tell because she's basically always slouching. Smells like strawberries because of her perfume. Not seen in the image is a large scarf that she swears regardless of the weather.
Personality: Despite her best efforts, Kazuko can charitably be described as extremely silly. While outwardly doing her best to give the impression of a mature high school senior who can give valuable life advice to her underclassmen, it takes around five seconds in her presence to find out Kazuko is nowhere near this cool. She's extremely bad at lying, has the worst poker face you'll ever see, tends to have extremely skewed priorities, and often gets into very deep internal monologues/debates with herself about things that she should not be thinking about so seriously. Combine this with the fact that it's extremely easy to provoke her, which will lead to her either crawling into a corner and engage in internal self-deprecation, or just plain make her mad. Any moment of genuine coolness will be immediately ruined as Kazuko brags about how cool she was. And to go back to that part about her having the worst poker face ever, it's worth noting that she will often try to seem like she isn't afraid of any threat, which is immediately countered by just looking at her panicked expression, or noticing her shaking legs, or really having any sort of perception when it comes to judging other people. Point is, she's kind of a disaster.
Adding onto all of this is the fact that Kazuko is extremely dishonest with herself. She wants friends, but pretends to see the world in much more cynical terms than she actually sees them in, afraid of being hurt by being honest and instead taking the more torturous road of passing off any optimism as irony which just ends up hurting more over time. She's the type who'd say she doesn't want to be friends with someone while desperately hoping that they spend more time with her. While she'll do her best to show gratitude towards anyone who helps her out, she will be extremely embarrassed and try to avoid any terms that she feels are overly mushy, according to her own warped definitions, which are not very good at all.
It might surprise you (or not) after hearing all of this that Kazuko does actually have the heart of the ideal magical girl, even if it's not obvious at first. Kazuko will ALWAYS panic at the sign of a genuine threat, but she will never run if running means not saving someone. When she forgets about all the ridiculous internal mindgames that her anxiety plays on her for just a moment, she can actually be genuinely a kind, fun person to be around, albeit a bit strange. She's not the reliable senior that she wants to be, but if she stopped being so focused on trying to grab onto that image, she'd realize that acting normally would result in people seeing that she's fairly reliable and surprisingly easy to get along with. ... Considering everything else that's been said so far, you can imagine that she's very oblivious to this, and so the ironic cynicism takes hold. Maybe she'll get there one day. Maybe.
Backstory: Kazuko's got a fairly normal family, or at least she would if they were actually around more often: Two parents who are constantly away on business trips, and an older brother who's also out of the country to study at the college of his choice. This kind of loneliness might be suspected to have caused a lot of the quirks in her personality, but it's a fairly recent development. Up until she was about 16, either her mother or father was usually around (very rarely both), and her older brother only left for college on that year too. But apparently 16 is old enough for Kazuko to basically live on her own, so that's essentially what she does.
Apart from that, Kazuko is perhaps best-known for making radical image changes each time she starts a new grade and hoping no one calls her out on it, which is extremely silly since she's lived in Soggan her entire life so people would notice. She didn't even realize the time passing by and has no clue what her future aspirations are, a fact she's extremely self-conscious about.
Magical Girl Appearance: Perhaps you're familiar with the tale of Cinderella? Donning glass slippers and a blue dress, Kazuko comes across very differently in her magical girl outfit. Her hair stays exactly the same, but the change in posture, outfit, and general attitude makes her come across very differently. While Kazuko's personality doesn't change as a result of her transformation, she slouches a lot less and seems a bit more put-together, maybe because she's aware that being as silly as she is in her normal form would look especially ridiculous while dressed up as Cinderella. For whatever reason, Kazuko's scarf noticeably gets a lot more extreme in this form, seeming more like an oversized cape that she's wearing the wrong way, which kind of dilutes how graceful she'd otherwise seem. But she seems fond of it, so it's not going away.
Magical Girl Powers: Kazuko's slippers cause ice to form underneath her feet, which she can use to skate on the battlefield. Despite the fact that she's wearing glass slippers and not skates, the same function occurs. Kazuko has MUCH more control of her balance and general movement as a secondary effect of her powers, which is great because otherwise she'd be slipping everywhere at all times. Kazuko is capable of firing ice from her hands and feet, the only restriction being that she generally tires herself out if she overdoes it for too much, or if her limbs are restricted.
Kazuko is capable of temporarily encasing someone in ice, but this is much more likely to only effect a certain body part (such as her aiming for a hand holding a weapon). Anyone with enough magical energy is capable of breaking free from this by simply focusing enough magic on the encased limb. More to the point, Kazuko is incapable of encasing someone in ice permanently since maintaining that eats away at her magical reserves very quickly, meaning that even in the best/worst circumstances an opponent would just need to wait for her to either go back to her normal form, or run out of power. As you may have guessed, the fact that this is magic prevents anyone from suffering the actual consequences of being trapped in ice. At most you'll feel really cold and numb, but you won't suffer from hypothermia.
Magical Girl Weapon: See the previous section. Kazuko's glass slippers are her actual weapon. If she kicks anyone, that's going to hurt a lot. By the same token, magic fired from her feet is a lot more powerful than magic fired from her hands (at the cost of being more difficult to aim properly).
Seer
Character name: Lamorak
Sex/Gender: Male, he/him
Appearance: Lamorak takes on the appearance of an absolutely adorable polar bear, looking bright and energetic and youthful as a result of his plush form. All of this seems deliberately setup to surprise you when you hear his voice: It's the voice of an elderly man, more akin to a voice you'd imagine from a friendly old man who spends his time playing Mahjong with other friendly old men.
Personality: Neat, studious, calm, and never without a gentle smile on his face, Lamorak is literally the most grandfatherly person you'll ever meet. He never raises his voice, provides excellent advice to those willing to hear him out, and believes that today's youth are capable of surpassing him, an eagerness in his eye when he notices any sign of self-improvement in anyone. Lamorak is very loyal, calm under pressure, and the type who forgives very easily, rarely holding grudges. He's an extremely pure-hearted Seer who hopes to positively influence as many people as he can so that he can say he's lived a good life that he can be proud of.
While Lamorak spends a lot of his free time on self-improvement, he also enjoys very ancient board games that Kazuko does not know the rules of. Ancient obscure board games like Mahjong, or Chess, or Shogi. As a cautious person, Lamorak tends not to play with people who gamble on these games. Lamorak is also extremely knowledgeable in most regards except for technology, which he struggles to comprehend, not being able to tell the difference between a smartphone and a bag phone.
To note some negative characteristics: Lamorak is fairly easy to trick, and despite being serious enough, his belief in other people can often make him come across as if he isn't taking things seriously enough. Lamorak also has difficulty relating to Kazuko's self-esteem issues and also any mental health problems in general, his good-natured advice often coming across as patronizing instead due to his lack of understanding in that area.