Might I suggest implementing some alternate method to upload save links to the player, other than just putting them into the URL? Several times now, I've lost a save because I get an "URL too long" error when loading it.
I also hope something similar can be done with unsaved changes in the case tester -- after a number of them, the case just doesn't load because all the changes are relayed through the URL and it's too long -- but I understand that that's a whole different issue.
[P] Alternate means of loading saves
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- Sheika
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[P] Alternate means of loading saves
Two days later, still angry about the smoke detector thing in Two Sides